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<title>Bluetooth Communication</title>
<description> Hi all!

I&amp;#039;ve recently started looking into Wii homebrew and wanted to make a CS project out of it. Do any of you awesome homebrew coders know of a library or any code samples using libogc&amp;#039;s lwbt that I can use for Bluetooth communication? I looked at lwbt in the libogc library and couldn&amp;#039;t really make it work. There isn&amp;#039;t any documentation for it either, which makes it more difficult :/ So I was hoping that someone who has had experience with messing with Bluetooth on the Wii could help :)

Ideally, I&amp;#039;d like to be able to open a Bluetooth socket and use that to communicate with another Bluetooth-enabled device (like an Android device, for example). The Android SDK seems to only have an API for the RFCOMM layer, but if I can open up an L2CAP socket on the Wii, I should be able to implement a simple RFCOMM layer on top of it. Any ideas?

Thanks in advance!</description><link>http://forum.wiibrew.org/read.php?11,66034,66034#msg-66034</link><lastBuildDate>Wed, 22 Apr 2026 13:21:32 +0200</lastBuildDate>
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<guid>http://forum.wiibrew.org/read.php?11,66034,66052#msg-66052</guid>
<title>Re: Bluetooth Communication</title><link>http://forum.wiibrew.org/read.php?11,66034,66052#msg-66052</link><description><![CDATA[ I’ve not seen anyone trying this on the Wii – lots of computer science projects out there that reverse engineering the wiimote to fit other hardware, not yet seen anything that pairs up a Bluetooth device with the Wii.<br />From looking at the Bluetooth base library (bte.h) it’s interface looks good to go – I would of thought it fits the standards.<br />Think your exploring new territory – good luck]]></description>
<dc:creator>Titmouse</dc:creator>
<category>Coding</category><pubDate>Sun, 01 May 2011 11:02:07 +0200</pubDate></item>
<item>
<guid>http://forum.wiibrew.org/read.php?11,66034,66034#msg-66034</guid>
<title>Bluetooth Communication</title><link>http://forum.wiibrew.org/read.php?11,66034,66034#msg-66034</link><description><![CDATA[ Hi all!<br /><br />I&#039;ve recently started looking into Wii homebrew and wanted to make a CS project out of it. Do any of you awesome homebrew coders know of a library or any code samples using libogc&#039;s lwbt that I can use for Bluetooth communication? I looked at lwbt in the libogc library and couldn&#039;t really make it work. There isn&#039;t any documentation for it either, which makes it more difficult :/ So I was hoping that someone who has had experience with messing with Bluetooth on the Wii could help :)<br /><br />Ideally, I&#039;d like to be able to open a Bluetooth socket and use that to communicate with another Bluetooth-enabled device (like an Android device, for example). The Android SDK seems to only have an API for the RFCOMM layer, but if I can open up an L2CAP socket on the Wii, I should be able to implement a simple RFCOMM layer on top of it. Any ideas?<br /><br />Thanks in advance!]]></description>
<dc:creator>animanmaster</dc:creator>
<category>Coding</category><pubDate>Fri, 29 Apr 2011 22:35:41 +0200</pubDate></item>
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