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<title>change looking derection using wii motes ir in GRRlib?</title>
<description> is there somewan thats can help me.. i want too look around using wiimote and point it at the screen. and so i will look to left when i hold the wimote to left. anyway to do this?</description><link>http://forum.wiibrew.org/read.php?11,71974,71974#msg-71974</link><lastBuildDate>Tue, 16 Jun 2026 01:01:07 +0200</lastBuildDate>
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<guid>http://forum.wiibrew.org/read.php?11,71974,72007#msg-72007</guid>
<title>Re: change looking derection using wii motes ir in GRRlib?</title><link>http://forum.wiibrew.org/read.php?11,71974,72007#msg-72007</link><description><![CDATA[ Yep, I&#039;m not blaming GRRlib itself. I&#039;m just pointing out that one would have to implement aforementioned features oneself in order to get decent perfomance (which is a prerequisite for rendering larger scenes).<br /><br />Anyways, sorry for going off-topic. :)]]></description>
<dc:creator>antibyte</dc:creator>
<category>Coding</category><pubDate>Tue, 04 Dec 2012 15:47:52 +0100</pubDate></item>
<item>
<guid>http://forum.wiibrew.org/read.php?11,71974,72006#msg-72006</guid>
<title>Re: change looking derection using wii motes ir in GRRlib?</title><link>http://forum.wiibrew.org/read.php?11,71974,72006#msg-72006</link><description><![CDATA[ @antibyte Its not really GRRLIB. It was mostly the data crunching that was the problem.]]></description>
<dc:creator>owen</dc:creator>
<category>Coding</category><pubDate>Tue, 04 Dec 2012 15:20:04 +0100</pubDate></item>
<item>
<guid>http://forum.wiibrew.org/read.php?11,71974,72003#msg-72003</guid>
<title>Re: change looking derection using wii motes ir in GRRlib?</title><link>http://forum.wiibrew.org/read.php?11,71974,72003#msg-72003</link><description><![CDATA[ <blockquote class="bbcode"><div><small>Quote<br /></small><strong>owen</strong><br />I tried doing a game like this but I could never get good draw distances so I gave up.</div></blockquote><br />That&#039;s partly because GRRLib is not really suitable for high performance rendering.<br />It does not support GX DisplayLists, meaning all rendering is done in immediate mode, which seriously wastes CPU time.<br />What&#039;s worse is the fact, that it also does not support VBOs (all rendering is done using GX_DIRECT with GX_SetVtxDesc, instead of using GX_INDEX8/16 and GX_SetArray), meaning the Wii hardware cannot utilize its vertex cache (works only with indexed geometries).<br />It also lacks LOD management for Objects, so you have to do that yourself.]]></description>
<dc:creator>antibyte</dc:creator>
<category>Coding</category><pubDate>Tue, 04 Dec 2012 10:47:11 +0100</pubDate></item>
<item>
<guid>http://forum.wiibrew.org/read.php?11,71974,71997#msg-71997</guid>
<title>Re: change looking derection using wii motes ir in GRRlib?</title><link>http://forum.wiibrew.org/read.php?11,71974,71997#msg-71997</link><description><![CDATA[ use the code that I posted. when you press a button add/subtract from the camera_look_x variable.]]></description>
<dc:creator>owen</dc:creator>
<category>Coding</category><pubDate>Tue, 04 Dec 2012 03:08:11 +0100</pubDate></item>
<item>
<guid>http://forum.wiibrew.org/read.php?11,71974,71993#msg-71993</guid>
<title>Re: change looking derection using wii motes ir in GRRlib?</title><link>http://forum.wiibrew.org/read.php?11,71974,71993#msg-71993</link><description><![CDATA[ when i try shows the screen nothing and the translate is realt hard could you help me in the code? i can add you on sourceforge.]]></description>
<dc:creator>filfat</dc:creator>
<category>Coding</category><pubDate>Mon, 03 Dec 2012 20:20:08 +0100</pubDate></item>
<item>
<guid>http://forum.wiibrew.org/read.php?11,71974,71989#msg-71989</guid>
<title>Re: change looking derection using wii motes ir in GRRlib?</title><link>http://forum.wiibrew.org/read.php?11,71974,71989#msg-71989</link><description><![CDATA[ thats was hard to undarstand... google translate is realy bad XD]]></description>
<dc:creator>filfat</dc:creator>
<category>Coding</category><pubDate>Mon, 03 Dec 2012 17:53:11 +0100</pubDate></item>
<item>
<guid>http://forum.wiibrew.org/read.php?11,71974,71987#msg-71987</guid>
<title>Re: change looking derection using wii motes ir in GRRlib?</title><link>http://forum.wiibrew.org/read.php?11,71974,71987#msg-71987</link><description><![CDATA[ Hope that helps. I tried doing a game like this but I could never get good draw distances so I gave up.<br /><br />Basic hack is use the function like this;<br /><pre class="bbcode">
float camera_x=20.0f, camera_y=4020.0f, camera_z=-1650;  //the position of camera
float camera_look_x=0, camera_look_y=0, camera_look_z=-1650;  //the direction the camera is looking

GRRLIB_Camera3dSettings( camera_x, camera_y, camera_z,  0,1,0,	camera_look_x, camera_look_y, camera_look_z );</pre><br />Then you use the wiimote pointer to change the change "look" variables.<br /><br />The correct way to do it is using this tutorial; [<a href="http://wii.scenebeta.com/tutorial/curso-aplicado-de-grrlib-11o-entrega" rel="nofollow">wii.scenebeta.com</a>] by wilco2009 (it is in spanish so use a translater to read it. And it has downloadable code that works well.)]]></description>
<dc:creator>owen</dc:creator>
<category>Coding</category><pubDate>Mon, 03 Dec 2012 16:35:11 +0100</pubDate></item>
<item>
<guid>http://forum.wiibrew.org/read.php?11,71974,71986#msg-71986</guid>
<title>Re: change looking derection using wii motes ir in GRRlib?</title><link>http://forum.wiibrew.org/read.php?11,71974,71986#msg-71986</link><description><![CDATA[ <blockquote class="bbcode"><div><small>Quote<br /></small><strong>antibyte</strong><br />Sorry, I am not going to spoon feed you. :)<br /><br />The basic concept is explained in that thread and the sample. It&#039;s up to you to put a little effort in extracting the information you need for your particular scenario.</div></blockquote><br />Sorry I dont get it... can you "spoon feed" me?]]></description>
<dc:creator>filfat</dc:creator>
<category>Coding</category><pubDate>Mon, 03 Dec 2012 14:28:30 +0100</pubDate></item>
<item>
<guid>http://forum.wiibrew.org/read.php?11,71974,71981#msg-71981</guid>
<title>Re: change looking derection using wii motes ir in GRRlib?</title><link>http://forum.wiibrew.org/read.php?11,71974,71981#msg-71981</link><description><![CDATA[ XD]]></description>
<dc:creator>filfat</dc:creator>
<category>Coding</category><pubDate>Sun, 02 Dec 2012 13:06:06 +0100</pubDate></item>
<item>
<guid>http://forum.wiibrew.org/read.php?11,71974,71979#msg-71979</guid>
<title>Re: change looking derection using wii motes ir in GRRlib?</title><link>http://forum.wiibrew.org/read.php?11,71974,71979#msg-71979</link><description><![CDATA[ Sorry, I am not going to spoon feed you. :)<br /><br />The basic concept is explained in that thread and the sample. It&#039;s up to you to put a little effort in extracting the information you need for your particular scenario.]]></description>
<dc:creator>antibyte</dc:creator>
<category>Coding</category><pubDate>Sun, 02 Dec 2012 12:01:00 +0100</pubDate></item>
<item>
<guid>http://forum.wiibrew.org/read.php?11,71974,71978#msg-71978</guid>
<title>Re: change looking derection using wii motes ir in GRRlib?</title><link>http://forum.wiibrew.org/read.php?11,71974,71978#msg-71978</link><description><![CDATA[ thats wont help :( i dont use wore3D is there any easy way to do this in grrlib?¿?]]></description>
<dc:creator>filfat</dc:creator>
<category>Coding</category><pubDate>Sun, 02 Dec 2012 11:34:24 +0100</pubDate></item>
<item>
<guid>http://forum.wiibrew.org/read.php?11,71974,71977#msg-71977</guid>
<title>Re: change looking derection using wii motes ir in GRRlib?</title><link>http://forum.wiibrew.org/read.php?11,71974,71977#msg-71977</link><description><![CDATA[ This has been dealt with in the following <a href="http://forum.wiibrew.org/read.php?11,71388" rel="nofollow">thread</a>.<br /><br />As you can see from the video in <a href="http://forum.wiibrew.org/read.php?12,71123" rel="nofollow">this thread</a>, there&#039;s an example of how to do in Wire3D&#039;s &#039;game&#039; sample, if you want to have a look at the source code to see how it&#039;s done exactly. (you need to check out the SVN repository, that sample is not part of Wire3D 1.0.2)]]></description>
<dc:creator>antibyte</dc:creator>
<category>Coding</category><pubDate>Sun, 02 Dec 2012 10:46:39 +0100</pubDate></item>
<item>
<guid>http://forum.wiibrew.org/read.php?11,71974,71974#msg-71974</guid>
<title>change looking derection using wii motes ir in GRRlib?</title><link>http://forum.wiibrew.org/read.php?11,71974,71974#msg-71974</link><description><![CDATA[ is there somewan thats can help me.. i want too look around using wiimote and point it at the screen. and so i will look to left when i hold the wimote to left. anyway to do this?]]></description>
<dc:creator>filfat</dc:creator>
<category>Coding</category><pubDate>Sat, 01 Dec 2012 20:41:40 +0100</pubDate></item>
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