<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">
<channel>
<title>VBA GX Won&amp;#039;t Save</title>
<description> The Save features in VBA GX does not work correctly for me. I&amp;#039;m refering to save files (.sav) and not save states. Whenever a game is opened it creates a new &quot;.sav&quot;.

&amp;lt;&amp;gt;I have tried versions 2.0.9, 2.1.9, 2.2.5 - 2.2.8
&amp;lt;&amp;gt;I have tried from fresh/clean installs.
&amp;lt;&amp;gt;I have tried it on other SD cards.
&amp;lt;&amp;gt;I have doubled checked that SD cards aren&amp;#039;t in Read Only mode.
&amp;lt;&amp;gt;I have double checked that files &amp; folders on the SD aren&amp;#039;t Read Only.
&amp;lt;&amp;gt;I have tried toggleing all combivations of &quot;Auto Save/No&quot; and &quot;Auto Load/No&quot; of &quot;SRAM&quot;.
&amp;lt;&amp;gt;Auto Loading and Auto Saving of Save States work fine.
&amp;lt;&amp;gt;Manually creating a Save File and Manually loading a Save File does not work.
&amp;lt;&amp;gt;It seems that the &quot;game_name [Auto].sav&quot; is always newly created when the game is loaded.
&amp;lt;&amp;gt;There are no issues with FCEUltra GX or Snes98 GX.
&amp;lt;&amp;gt;GBA and GBC games .sav are fine.

Example Procedure for Error.
0. Auto Save - SRM; Auto Load - SRM
1. Load game.
2. Save game.
3. Press Home. Select New SRM.
4. Press Home, return to game. Soft reset (A+B+Select+Start). Game is OK.
5. Press Home. Press Home, return to game. Soft reset (A+B+Select+Start). Game is OK.
6. Press Home. Select Main Menu. Load game. Completely new SRM.
7. Press Home. Select SRM from #3. Completely new SRM.
Further testing:

It seems that older GB (brick) games are the ones that don&amp;#039;t save. Namely Final Fantasy Legend, Final Fantasy Adventure, and Ultima: Runes of Virtue. Newer GB (brick) games such as LoZ: Link&amp;#039;s Awakening (not DX) and Final Fantasy Legend II save fine. *grumble grumble*



Any other things I could try to resovle this issue? Has anyone actually resolved this issue? Thank you.</description><link>http://forum.wiibrew.org/read.php?17,74880,74880#msg-74880</link><lastBuildDate>Tue, 16 Jun 2026 23:20:01 +0200</lastBuildDate>
<generator>Phorum 5.2.23</generator>
<item>
<guid>http://forum.wiibrew.org/read.php?17,74880,74880#msg-74880</guid>
<title>VBA GX Won&#039;t Save</title><link>http://forum.wiibrew.org/read.php?17,74880,74880#msg-74880</link><description><![CDATA[ The Save features in VBA GX does not work correctly for me. I&#039;m refering to save files (.sav) and not save states. Whenever a game is opened it creates a new ".sav".<br /><br />&lt;&gt;I have tried versions 2.0.9, 2.1.9, 2.2.5 - 2.2.8<br />&lt;&gt;I have tried from fresh/clean installs.<br />&lt;&gt;I have tried it on other SD cards.<br />&lt;&gt;I have doubled checked that SD cards aren&#039;t in Read Only mode.<br />&lt;&gt;I have double checked that files & folders on the SD aren&#039;t Read Only.<br />&lt;&gt;I have tried toggleing all combivations of "Auto Save/No" and "Auto Load/No" of "SRAM".<br />&lt;&gt;Auto Loading and Auto Saving of Save States work fine.<br />&lt;&gt;Manually creating a Save File and Manually loading a Save File does not work.<br />&lt;&gt;It seems that the "game_name [Auto].sav" is always newly created when the game is loaded.<br />&lt;&gt;There are no issues with FCEUltra GX or Snes98 GX.<br />&lt;&gt;GBA and GBC games .sav are fine.<br /><br /><hr class="bbcode" />
Example Procedure for Error.<br />0. Auto Save - SRM; Auto Load - SRM<br />1. Load game.<br />2. Save game.<br />3. Press Home. Select New SRM.<br />4. Press Home, return to game. Soft reset (A+B+Select+Start). Game is OK.<br />5. Press Home. Press Home, return to game. Soft reset (A+B+Select+Start). Game is OK.<br />6. Press Home. Select Main Menu. Load game. Completely new SRM.<br />7. Press Home. Select SRM from #3. Completely new SRM.<br /><hr class="bbcode" />
Further testing:<br /><br />It seems that older GB (brick) games are the ones that don&#039;t save. Namely Final Fantasy Legend, Final Fantasy Adventure, and Ultima: Runes of Virtue. Newer GB (brick) games such as LoZ: Link&#039;s Awakening (not DX) and Final Fantasy Legend II save fine. *grumble grumble*<br /><br /><hr class="bbcode" /><br /><br />Any other things I could try to resovle this issue? Has anyone actually resolved this issue? Thank you.]]></description>
<dc:creator>Vidus</dc:creator>
<category>Homebrew Applications</category><pubDate>Thu, 20 Aug 2015 22:54:19 +0200</pubDate></item>
</channel>
</rss>