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<title>New to Nintendo hacking.</title>
<description> Hello my name is Josh and I&amp;#039;m an Xbox 360 reverse engineer. I got bored and wanted to look into some Gamecube stuff but haven&amp;#039;t found a dedicated Gamecube RE forum so I figured this was probably my best bet. I&amp;#039;m a PowerPC novice and I know my way around it but there are a few differences I noticed between the Gamecube and Xbox 360 executables (small things like r1 not being the stack pointer).

Anyways, I was mostly wondering how I would go about extracting a .SEL file from my Gamecube and/or Wii executable so I can load the symbols.</description><link>http://forum.wiibrew.org/read.php?24,74869,74869#msg-74869</link><lastBuildDate>Tue, 16 Jun 2026 23:36:54 +0200</lastBuildDate>
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<title>New to Nintendo hacking.</title><link>http://forum.wiibrew.org/read.php?24,74869,74869#msg-74869</link><description><![CDATA[ Hello my name is Josh and I&#039;m an Xbox 360 reverse engineer. I got bored and wanted to look into some Gamecube stuff but haven&#039;t found a dedicated Gamecube RE forum so I figured this was probably my best bet. I&#039;m a PowerPC novice and I know my way around it but there are a few differences I noticed between the Gamecube and Xbox 360 executables (small things like r1 not being the stack pointer).<br /><br />Anyways, I was mostly wondering how I would go about extracting a .SEL file from my Gamecube and/or Wii executable so I can load the symbols.]]></description>
<dc:creator>XeClutch</dc:creator>
<category>Getting Started</category><pubDate>Mon, 17 Aug 2015 15:36:26 +0200</pubDate></item>
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