<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">
<channel>
<title>[REQUEST] DS to Wii connector</title>
<description>You guys may know the things as Super Gameboy (GB to SNES), Gameboy N64 Expansion (don&#039;t know the actual name) (GBC to N64) and Gameboy Player (GBA to GCN).
And now I am looking for a simular Homebrew Application that connects the DS to the Wii and shows the DS screens on the TV screen.
And your DS is the controller (like you know from Pokémon Battle Revolution).
It becomes in handy if I don&#039;t have a camera to record screens from DS.

I am not asking for Emulators, ROMs or some piracy, just this Homebrew App, which I can simply start it in the Homebrew Channel, connect my DS to my Wii and play (and record, but by DVD Recorder can do this).

David B.</description><link>http://forum.wiibrew.org/read.php?26,13158,13158#msg-13158</link><lastBuildDate>Wed, 22 Jul 2026 00:22:05 +0200</lastBuildDate>
<generator>Phorum 5.2.23</generator>
<item>
<guid>http://forum.wiibrew.org/read.php?26,13158,38372#msg-38372</guid>
<title>Re: [REQUEST] DS to Wii connector</title><link>http://forum.wiibrew.org/read.php?26,13158,38372#msg-38372</link><description><![CDATA[ I might be wrong. Or somebody else might have stated this... but there is no video output for the ds, wireless or not. The ds simply cannot stream its video. i could imagine someone cracking a ds open, and re saudering it, and connecting it to a tv. But imagine the crappy resolution. ide stick with emulation. Thats your best bet. remember *I could be wrong*]]></description>
<dc:creator>kingghaffari</dc:creator>
<category>Ideas, requests</category><pubDate>Sun, 18 Oct 2009 07:37:02 +0200</pubDate></item>
<item>
<guid>http://forum.wiibrew.org/read.php?26,13158,36620#msg-36620</guid>
<title>Re: [REQUEST] DS to Wii connector</title><link>http://forum.wiibrew.org/read.php?26,13158,36620#msg-36620</link><description><![CDATA[ The Download Station <a href="http://code.google.com/p/wmb-asm/wiki/DSDownloadStation" rel="nofollow">protocol</a> is not encrypted. Writing a homebrew Download Station host would be complicated, since there&#039;s still many unknown frames and other data sent. It would be interesting though if it would be possible to use Wii Linux for a Wii WMB host. The key to using the <a href="http://wiibrew.org/wiki//dev/net/wd/command" rel="nofollow">WD</a> Ad-Hoc iotctls is a certain WD configuration set by WD_SetConfig, but I&#039;m stumped as to what Nintendo Channel uses for the config...]]></description>
<dc:creator>yellowstar</dc:creator>
<category>Ideas, requests</category><pubDate>Sun, 04 Oct 2009 19:47:52 +0200</pubDate></item>
<item>
<guid>http://forum.wiibrew.org/read.php?26,13158,36569#msg-36569</guid>
<title>Re: [REQUEST] DS to Wii connector</title><link>http://forum.wiibrew.org/read.php?26,13158,36569#msg-36569</link><description><![CDATA[ From what I understand now,<br /><br />You can have a DS cartridge like this one : [<a href="http://www.youtube.com/watch?v=FWo-vkYIsFs&feature=related" rel="nofollow">www.youtube.com</a>] and can send to another DS and act as a download server. Instead of sniffing packets (which will probablly be encrypted), or dissassembling the wii channels that use IOS calls (we don&#039;t seem to know how this works for now), why can we take the DS Download server cartridge and dissassemble the DS code to see which frames are sent to wifi (gbatek seems to have covered a big part of the wifi communications of the DS, and also the DS dosen&#039;t have IOS or such hidden functions) and replicate these with the wii (thats the part I don&#039;t know how to do it on wii : sending raw frames without a wireless router alias ad hoc networking)<br /><br />That should give us an hint.<br /><br />(Sorry for my bad english by the way!)]]></description>
<dc:creator>holy_artefact</dc:creator>
<category>Ideas, requests</category><pubDate>Sun, 04 Oct 2009 16:45:33 +0200</pubDate></item>
<item>
<guid>http://forum.wiibrew.org/read.php?26,13158,20395#msg-20395</guid>
<title>Re: [REQUEST] DS to Wii connector</title><link>http://forum.wiibrew.org/read.php?26,13158,20395#msg-20395</link><description><![CDATA[ You could probably get a packet sniffer and take a look at the packets that get sent to and from the wii and DS. You wouldn&#039;t have to disassemble the Nintendo Channel (Unless the packets were encrypted or something) I don&#039;t think.]]></description>
<dc:creator>Boredom</dc:creator>
<category>Ideas, requests</category><pubDate>Fri, 12 Jun 2009 17:33:16 +0200</pubDate></item>
<item>
<guid>http://forum.wiibrew.org/read.php?26,13158,20272#msg-20272</guid>
<title>Re: [REQUEST] DS to Wii connector</title><link>http://forum.wiibrew.org/read.php?26,13158,20272#msg-20272</link><description><![CDATA[ There&#039;s an open-source linux wmb host, written by <a href="http://masscat.afraid.org/ninds/wifi_apps.php" rel="nofollow">masscat.</a> The linux build doesn&#039;t work, but this is only because the program can&#039;t always process received packets, in the timeframe required by the official WMB client.(Other processes may be executing, ect) There&#039;s also Juglak&#039;s NDS WMB <a href="http://forum.gbadev.org/viewtopic.php?t=11946" rel="nofollow">Host.</a> These could be used as protocol reference, as well as <a href="http://www.bottledlight.com/ds/index.php/Wifi/WMBProtocol" rel="nofollow">NDS Tech Wiki,</a> and <a href="http://nocash.emubase.de/gbatek.htm#dswifimultiboot" rel="nofollow">gbatek.</a> Reverse Engineering Nintendo Channel will not help you find how to send/receive raw packets: <a href="http://www.wiibrew.org/wiki//dev/net/wd/command" rel="nofollow">WD</a> has iotctls for sending WMB beacons, WMB data frames, and scanning for connection/reply frames from DSes. Nintendo Channel uses only those ioctls, no others.(Other than WD_SetLinkState and WD_SetConfig.) The WD WMB ioctls can&#039;t be used without the correct configuration. A proper ioctlv dump containing ioctlv 0x1004 is needed to use those ioctls: with all ioctlv 0x1004 parameters, first 2 are u32, the third and last is the configuration buffer. <blockquote class="bbcode"><div><small>Quote<br /></small><strong>pinball Wizard</strong><br />Not completely true. To hack is to change code or add to code on the system but if we fake a signature there is no need to hack the device.</div></blockquote> No, fake-signing WMB binaries is not possible: Nintendo uses an equivalent of memcmp, not strncmp.]]></description>
<dc:creator>yellowstar</dc:creator>
<category>Ideas, requests</category><pubDate>Thu, 11 Jun 2009 22:21:58 +0200</pubDate></item>
<item>
<guid>http://forum.wiibrew.org/read.php?26,13158,19910#msg-19910</guid>
<title>Re: [REQUEST] DS to Wii connector</title><link>http://forum.wiibrew.org/read.php?26,13158,19910#msg-19910</link><description><![CDATA[ If you ask them about technical information they will probably give you a start. They are obviously hackers too which usually means if you ask they will tell.]]></description>
<dc:creator>pinball Wizard</dc:creator>
<category>Ideas, requests</category><pubDate>Tue, 09 Jun 2009 02:17:28 +0200</pubDate></item>
<item>
<guid>http://forum.wiibrew.org/read.php?26,13158,19837#msg-19837</guid>
<title>Re: [REQUEST] DS to Wii connector</title><link>http://forum.wiibrew.org/read.php?26,13158,19837#msg-19837</link><description><![CDATA[ Yes, but I&#039;m saying what if WE monitored the communications to see how they work and apply it to homebrew. You said the makers of the app didn&#039;t make it open-source, but if someone wrote an app themselves, they could make it open-source for use in this.]]></description>
<dc:creator>SifJar</dc:creator>
<category>Ideas, requests</category><pubDate>Mon, 08 Jun 2009 17:57:57 +0200</pubDate></item>
<item>
<guid>http://forum.wiibrew.org/read.php?26,13158,19770#msg-19770</guid>
<title>Re: [REQUEST] DS to Wii connector</title><link>http://forum.wiibrew.org/read.php?26,13158,19770#msg-19770</link><description><![CDATA[ <blockquote class="bbcode"><div><small>Quote<br /></small><strong>SifJar</strong><br /><blockquote class="bbcode"><div><small>Quote<br /></small><strong>ozzadar</strong><br />Personally I think for this to work you&#039;re going to need a hacked DS aswell.<br /></div></blockquote><br />WOW. You&#039;re a genius. Don&#039;t think anyone had thought of that. *SARCASM*</div></blockquote>
Not completely true. To hack is to change code or add to code on the system but if we fake a signature there is no need to hack the device.<br /><br /><blockquote class="bbcode"><div><small>Quote<br /></small><strong>SifJar</strong><br />Anyway, in all seriousness, just shooting here, could we use a packet sniffer to see the communications between Wii and DS, then try and replicate these communications with a homebrew DS app and a homebrew Wii app, then take it from there? This is just a vague sort of idea, I don&#039;t really know what I&#039;m talking about here, just know a packet sniffer can be used to watch communications over WiFi, and download data transferred or something. (Read about it for DS Demo Capture, but decided it was too complicated for me to actually try ;))</div></blockquote><br />We already know the data that is sent to the DS. We can even setup our own "demo download station" with PC software and a wi-fi card. See here:[<a href="http://www.pocketgamer.co.uk/r/DS/feature.asp?c=1450" rel="nofollow">www.pocketgamer.co.uk</a>] the only issue is the makers of the software doesn&#039;t make it an open-source app. It is possible to ask around and get the information to see if they would give it up and such.]]></description>
<dc:creator>pinball Wizard</dc:creator>
<category>Ideas, requests</category><pubDate>Mon, 08 Jun 2009 03:05:05 +0200</pubDate></item>
<item>
<guid>http://forum.wiibrew.org/read.php?26,13158,19761#msg-19761</guid>
<title>Re: [REQUEST] DS to Wii connector</title><link>http://forum.wiibrew.org/read.php?26,13158,19761#msg-19761</link><description><![CDATA[ <blockquote class="bbcode"><div><small>Quote<br /></small><strong>ozzadar</strong><br />Personally I think for this to work you&#039;re going to need a hacked DS aswell.<br /></div></blockquote><br />WOW. You&#039;re a genius. Don&#039;t think anyone had thought of that. *SARCASM*<br /><br />Anyway, in all seriousness, just shooting here, could we use a packet sniffer to see the communications between Wii and DS, then try and replicate these communications with a homebrew DS app and a homebrew Wii app, then take it from there? This is just a vague sort of idea, I don&#039;t really know what I&#039;m talking about here, just know a packet sniffer can be used to watch communications over WiFi, and download data transferred or something. (Read about it for DS Demo Capture, but decided it was too complicated for me to actually try ;))]]></description>
<dc:creator>SifJar</dc:creator>
<category>Ideas, requests</category><pubDate>Sun, 07 Jun 2009 23:17:38 +0200</pubDate></item>
<item>
<guid>http://forum.wiibrew.org/read.php?26,13158,19759#msg-19759</guid>
<title>Re: [REQUEST] DS to Wii connector</title><link>http://forum.wiibrew.org/read.php?26,13158,19759#msg-19759</link><description><![CDATA[ Personally I think for this to work you&#039;re going to need a hacked DS aswell.<br /><br />When playing a game nothing in the game is telling the DS to communicate with anyone, therefore even if you have the wii setup to "listen" for the DS, it will never recieve a signal because the DS isnt giving one out.<br /><br />The only solution I could see for this is to get a homebrew app on the DS which launches the game in your SD slot + sends a sound+vid signal constantly. The problem with this however, as was stated, is that the DS probably won&#039;t have enough ressources to power that kind&#039;ve thing on top of the game without some serious performance issues, since all ressources are geared toward powering the game. Then you&#039;ll probably need to keep your DS plugged in the whole time because that will eat up your battery like a mofo.<br /><br />I think it&#039;s definately doable... worth it? I&#039;m not so sure about that.]]></description>
<dc:creator>ozzadar</dc:creator>
<category>Ideas, requests</category><pubDate>Sun, 07 Jun 2009 23:02:44 +0200</pubDate></item>
<item>
<guid>http://forum.wiibrew.org/read.php?26,13158,19693#msg-19693</guid>
<title>Re: [REQUEST] DS to Wii connector</title><link>http://forum.wiibrew.org/read.php?26,13158,19693#msg-19693</link><description><![CDATA[ <blockquote class="bbcode"><div><small>Quote<br /></small><strong>Bomber</strong><br /><blockquote class="bbcode"><div><small>Quote<br /></small><strong>daniel_c_w</strong><br /><blockquote class="bbcode"><div><small>Quote<br /></small><strong>Bomber</strong><br />I can&#039;t view the video so I&#039;m just making assumptions. (At school).</div></blockquote><br />Your assumptions are correct. It is communication between 1 DS and 1 Wii game.</div></blockquote><br />Hmmm... so we know that the DS can communicate with the Wii, but we don&#039;t know what we can do with it. I think it may only allow the Wii to connect to the DS, and the DS has no &#039;say&#039; over what happens.</div></blockquote><br />That is absolutely correct. The DS acts like a client to receiving such games. We could in theory monitor all communication from the Nintendo channel with a custom IOS to understand the server communication but in reality there are already servers for the PC world that will let you send stuff to your DS. The communication part is easy, what our biggest problem would be is that the DS will refuse to accept anything that is not signed by Nintendo so we would have to find out how to fake signatures.]]></description>
<dc:creator>pinball Wizard</dc:creator>
<category>Ideas, requests</category><pubDate>Sun, 07 Jun 2009 15:26:49 +0200</pubDate></item>
<item>
<guid>http://forum.wiibrew.org/read.php?26,13158,14940#msg-14940</guid>
<title>Re: [REQUEST] DS to Wii connector</title><link>http://forum.wiibrew.org/read.php?26,13158,14940#msg-14940</link><description><![CDATA[ bLAStY put a lot of time into this, but I don&#039;t think he got anything working.]]></description>
<dc:creator>bushing</dc:creator>
<category>Ideas, requests</category><pubDate>Mon, 20 Apr 2009 14:11:16 +0200</pubDate></item>
<item>
<guid>http://forum.wiibrew.org/read.php?26,13158,14923#msg-14923</guid>
<title>Re: [REQUEST] DS to Wii connector</title><link>http://forum.wiibrew.org/read.php?26,13158,14923#msg-14923</link><description><![CDATA[ <blockquote class="bbcode"><div><small>Quote<br /></small><strong>Arikado</strong><br />And even if we could (seriously, we cant -- Its technically impossible) the functions used would be buried in the Wiis SDK which we dont have access to.</div></blockquote><br />We may not get the source code in it&#039;s raw form, but we will see a functionally identical assembler code.<br />That will also include anything required from Nintendo&#039;s SDK, because it is statically linked into the channel.<br /><br />Now all that is needed is someone, who can understand disassembled power-pc source<br />(unless Nintendo uses some major code obfuscation, or the compiler&#039;s optimizer did some major abstraction)]]></description>
<dc:creator>daniel_c_w</dc:creator>
<category>Ideas, requests</category><pubDate>Mon, 20 Apr 2009 04:49:25 +0200</pubDate></item>
<item>
<guid>http://forum.wiibrew.org/read.php?26,13158,14901#msg-14901</guid>
<title>Re: [REQUEST] DS to Wii connector</title><link>http://forum.wiibrew.org/read.php?26,13158,14901#msg-14901</link><description><![CDATA[ <blockquote class="bbcode"><div><small>Quote<br /></small><strong>holy_artefact</strong><br />Is there a way to disassemble the "Nintendo Channel" that can send demo games to the DS?<br />May be a good place to start....</div></blockquote>
We&#039;d never get to the raw source code though. And even if we could (seriously, we cant -- Its technically impossible) the functions used would be buried in the Wiis SDK which we dont have access to.]]></description>
<dc:creator>Arikado</dc:creator>
<category>Ideas, requests</category><pubDate>Mon, 20 Apr 2009 01:15:32 +0200</pubDate></item>
<item>
<guid>http://forum.wiibrew.org/read.php?26,13158,14548#msg-14548</guid>
<title>Re: [REQUEST] DS to Wii connector</title><link>http://forum.wiibrew.org/read.php?26,13158,14548#msg-14548</link><description><![CDATA[ Is there a way to disassemble the "Nintendo Channel" that can send demo games to the DS?<br />May be a good place to start....]]></description>
<dc:creator>holy_artefact</dc:creator>
<category>Ideas, requests</category><pubDate>Thu, 16 Apr 2009 18:59:17 +0200</pubDate></item>
<item>
<guid>http://forum.wiibrew.org/read.php?26,13158,14167#msg-14167</guid>
<title>Re: [REQUEST] DS to Wii connector</title><link>http://forum.wiibrew.org/read.php?26,13158,14167#msg-14167</link><description><![CDATA[ Maybe the code or whatever is specifically embedded in titles. Meaning that to activate the DS to Wii connectivity, the software your connecting with must have the "command" in it. What I&#039;m saying is, maybe the Wii itself doesn&#039;t have the linking capability in it by itself, but the software does. This would mean, however, that the connectivity feature, unless the possibility to copy it comes along, is only in the Nintendo official SDK. BTW: I&#039;m just taking a shot in the dark here. :)-]]></description>
<dc:creator>ChuckBartowski</dc:creator>
<category>Ideas, requests</category><pubDate>Mon, 13 Apr 2009 21:33:59 +0200</pubDate></item>
<item>
<guid>http://forum.wiibrew.org/read.php?26,13158,13737#msg-13737</guid>
<title>Re: [REQUEST] DS to Wii connector</title><link>http://forum.wiibrew.org/read.php?26,13158,13737#msg-13737</link><description><![CDATA[ <blockquote class="bbcode"><div><small>Quote<br /></small><strong>daniel_c_w</strong><br /><blockquote class="bbcode"><div><small>Quote<br /></small><strong>Bomber</strong><br />I can&#039;t view the video so I&#039;m just making assumptions. (At school).</div></blockquote><br />Your assumptions are correct. It is communication between 1 DS and 1 Wii game.</div></blockquote><br />Hmmm... so we know that the DS can communicate with the Wii, but we don&#039;t know what we can do with it. I think it may only allow the Wii to connect to the DS, and the DS has no &#039;say&#039; over what happens.]]></description>
<dc:creator>Bomber</dc:creator>
<category>Ideas, requests</category><pubDate>Wed, 08 Apr 2009 23:34:21 +0200</pubDate></item>
<item>
<guid>http://forum.wiibrew.org/read.php?26,13158,13689#msg-13689</guid>
<title>Re: [REQUEST] DS to Wii connector</title><link>http://forum.wiibrew.org/read.php?26,13158,13689#msg-13689</link><description><![CDATA[ <blockquote class="bbcode"><div><small>Quote<br /></small><strong>Bomber</strong><br />I can&#039;t view the video so I&#039;m just making assumptions. (At school).</div></blockquote><br />Your assumptions are correct. It is communication between 1 DS and 1 Wii game.]]></description>
<dc:creator>daniel_c_w</dc:creator>
<category>Ideas, requests</category><pubDate>Wed, 08 Apr 2009 19:36:21 +0200</pubDate></item>
<item>
<guid>http://forum.wiibrew.org/read.php?26,13158,13673#msg-13673</guid>
<title>Re: [REQUEST] DS to Wii connector</title><link>http://forum.wiibrew.org/read.php?26,13158,13673#msg-13673</link><description><![CDATA[ <blockquote class="bbcode"><div><small>Quote<br /></small><strong>UltimatePisman</strong><br />Do you guys know Pokémon Battle Revolution for Wii?<br />With that game, you can link your DS Pokémon RPG&#039;s to the game, and it works.<br />Like <a href="http://www.youtube.com/watch?v=6sxLtAljYiQ" rel="nofollow">this</a> battle.<br />Or <a href="http://www.youtube.com/watch?v=CS0Slj58sTU" rel="nofollow">this</a> connection.</div></blockquote><br />That doesn&#039;t involve playing the DS on the Wii though? I can&#039;t view the video so I&#039;m just making assumptions. (At school).]]></description>
<dc:creator>Bomber</dc:creator>
<category>Ideas, requests</category><pubDate>Wed, 08 Apr 2009 16:42:19 +0200</pubDate></item>
<item>
<guid>http://forum.wiibrew.org/read.php?26,13158,13552#msg-13552</guid>
<title>Re: [REQUEST] DS to Wii connector</title><link>http://forum.wiibrew.org/read.php?26,13158,13552#msg-13552</link><description><![CDATA[ <blockquote class="bbcode"><div><small>Quote<br /></small><strong>profetylen</strong><br /><blockquote class="bbcode"><div><small>Quote<br /></small><strong>jarvolt</strong><br />And you say you&#039;re not asking about emulators, but that&#039;s the only way I can imagine it working. There&#039;s nothing built-into the Wii that lets it play DS games. I&#039;m no programmer either, but I would not get your hopes up on this.</div></blockquote><br />Hm... I don&#039;t know how powerful the wireless connection between the wii and the DS is, but if it is powerful enough video and sound could be streamed from the DS directly to the wii.<br />If this is possible no emulator would be required.</div></blockquote>
Do you guys know Pokémon Battle Revolution for Wii?<br />With that game, you can link your DS Pokémon RPG&#039;s to the game, and it works.<br />Like <a href="http://www.youtube.com/watch?v=6sxLtAljYiQ" rel="nofollow">this</a> battle.<br />Or <a href="http://www.youtube.com/watch?v=CS0Slj58sTU" rel="nofollow">this</a> connection.]]></description>
<dc:creator>UltimatePisman</dc:creator>
<category>Ideas, requests</category><pubDate>Tue, 07 Apr 2009 16:36:11 +0200</pubDate></item>
<item>
<guid>http://forum.wiibrew.org/read.php?26,13158,13459#msg-13459</guid>
<title>Re: [REQUEST] DS to Wii connector</title><link>http://forum.wiibrew.org/read.php?26,13158,13459#msg-13459</link><description><![CDATA[ <blockquote class="bbcode"><div><small>Quote<br /></small><strong>profetylen</strong><br />Is the reason for the performance loss because of that it requires a lot of power from the DS to stream?</div></blockquote><br />It is because it requires any power to stream. Games are free to utilize the whole power of the DS. There are no additional resources left.<br /><br />Unlike Windows for example, the software architecture on the DS, or the Wii and most consoles is rather monolithic.<br />Games are used to run alone and have all resources just for them. They are also not used to cooperate<br />.]]></description>
<dc:creator>daniel_c_w</dc:creator>
<category>Ideas, requests</category><pubDate>Mon, 06 Apr 2009 16:53:48 +0200</pubDate></item>
<item>
<guid>http://forum.wiibrew.org/read.php?26,13158,13455#msg-13455</guid>
<title>Re: [REQUEST] DS to Wii connector</title><link>http://forum.wiibrew.org/read.php?26,13158,13455#msg-13455</link><description><![CDATA[ OK!<br /><br />I thought that was easy.<br /><br />Is the reason for the performance loss because of that it requires a lot of power from the DS to stream?<br /><br />However, there is a ds-emulator for the wii under development (if the following isn&#039;t a fake).<br /><br />[<a href="http://forum.wiibrew.org/read.php?17,12689,page=1" rel="nofollow">forum.wiibrew.org</a>]<br />[<a href="http://www.youtube.com/watch?v=oiw59HNqWRk&feature=channel_page" rel="nofollow">www.youtube.com</a>]]]></description>
<dc:creator>profetylen</dc:creator>
<category>Ideas, requests</category><pubDate>Mon, 06 Apr 2009 16:36:57 +0200</pubDate></item>
<item>
<guid>http://forum.wiibrew.org/read.php?26,13158,13449#msg-13449</guid>
<title>Re: [REQUEST] DS to Wii connector</title><link>http://forum.wiibrew.org/read.php?26,13158,13449#msg-13449</link><description><![CDATA[ <blockquote class="bbcode"><div><small>Quote<br /></small><strong>profetylen</strong><br />Hm... I don&#039;t know how powerful the wireless connection between the wii and the DS is, but if it is powerful enough video and sound could be streamed from the DS directly to the wii.<br />If this is possible no emulator would be required.</div></blockquote><br />The bandwidth between the Wii and the DS is the least of all problems.<br />You have to make the DS stream it&#039;s audio and video, while still running a game. That is impossible without a major performance loss. And even getting the DS to do so is a hard piece of work.]]></description>
<dc:creator>daniel_c_w</dc:creator>
<category>Ideas, requests</category><pubDate>Mon, 06 Apr 2009 13:38:25 +0200</pubDate></item>
<item>
<guid>http://forum.wiibrew.org/read.php?26,13158,13446#msg-13446</guid>
<title>Re: [REQUEST] DS to Wii connector</title><link>http://forum.wiibrew.org/read.php?26,13158,13446#msg-13446</link><description><![CDATA[ <blockquote class="bbcode"><div><small>Quote<br /></small><strong>jarvolt</strong><br />And you say you&#039;re not asking about emulators, but that&#039;s the only way I can imagine it working. There&#039;s nothing built-into the Wii that lets it play DS games. I&#039;m no programmer either, but I would not get your hopes up on this.</div></blockquote><br />Hm... I don&#039;t know how powerful the wireless connection between the wii and the DS is, but if it is powerful enough video and sound could be streamed from the DS directly to the wii.<br />If this is possible no emulator would be required.]]></description>
<dc:creator>profetylen</dc:creator>
<category>Ideas, requests</category><pubDate>Mon, 06 Apr 2009 12:42:39 +0200</pubDate></item>
<item>
<guid>http://forum.wiibrew.org/read.php?26,13158,13414#msg-13414</guid>
<title>Re: [REQUEST] DS to Wii connector</title><link>http://forum.wiibrew.org/read.php?26,13158,13414#msg-13414</link><description><![CDATA[ <blockquote class="bbcode"><div><small>Quote<br /></small><strong>UltimatePisman</strong><br />It must be possible.<br />It was on SNES, N64 and GCN.<br />Why will the Wii don&#039;t?</div></blockquote><br />Because neither Nintendo, nor anybody else releases the right hardware.<br />The Super Gameboy and the GameboyPlayer are no emulators. They are the full hardware, minus display and input.<br /><br />Software emulation of the DS on the Wii is doable, but in early development. And I have no idea, if it can reach realtime-performance.]]></description>
<dc:creator>daniel_c_w</dc:creator>
<category>Ideas, requests</category><pubDate>Sun, 05 Apr 2009 21:27:37 +0200</pubDate></item>
<item>
<guid>http://forum.wiibrew.org/read.php?26,13158,13413#msg-13413</guid>
<title>Re: [REQUEST] DS to Wii connector</title><link>http://forum.wiibrew.org/read.php?26,13158,13413#msg-13413</link><description><![CDATA[ I would think this would be in the realm of possibility if the DS had Bluetooth, but it doesn&#039;t. I can&#039;t see it working very well over wifi.<br /><br />And you say you&#039;re not asking about emulators, but that&#039;s the only way I can imagine it working. There&#039;s nothing built-into the Wii that lets it play DS games. I&#039;m no programmer either, but I would not get your hopes up on this.]]></description>
<dc:creator>jarvolt</dc:creator>
<category>Ideas, requests</category><pubDate>Sun, 05 Apr 2009 21:18:45 +0200</pubDate></item>
<item>
<guid>http://forum.wiibrew.org/read.php?26,13158,13412#msg-13412</guid>
<title>Re: [REQUEST] DS to Wii connector</title><link>http://forum.wiibrew.org/read.php?26,13158,13412#msg-13412</link><description><![CDATA[ It must be possible.<br />It was on SNES, N64 and GCN.<br />Why will the Wii don&#039;t?<br /><br />BTW, I am no programmer, but I would likely want to support this idea.]]></description>
<dc:creator>UltimatePisman</dc:creator>
<category>Ideas, requests</category><pubDate>Sun, 05 Apr 2009 20:32:24 +0200</pubDate></item>
<item>
<guid>http://forum.wiibrew.org/read.php?26,13158,13304#msg-13304</guid>
<title>Re: [REQUEST] DS to Wii connector</title><link>http://forum.wiibrew.org/read.php?26,13158,13304#msg-13304</link><description><![CDATA[ obviously ds liking is possible, with the nintendo channel and such, but the question is how the hell are they getting it to connect? I mean what on the wii is required to run to connect to the ds?]]></description>
<dc:creator>ChuckBartowski</dc:creator>
<category>Ideas, requests</category><pubDate>Sat, 04 Apr 2009 21:04:42 +0200</pubDate></item>
<item>
<guid>http://forum.wiibrew.org/read.php?26,13158,13246#msg-13246</guid>
<title>Re: [REQUEST] DS to Wii connector</title><link>http://forum.wiibrew.org/read.php?26,13158,13246#msg-13246</link><description><![CDATA[ <blockquote class="bbcode"><div><small>Quote<br /></small><strong>UltimatePisman</strong><br />Isn&#039;t it easier to let it scream to the Wii and than record it on a DVD+RW?</div></blockquote><br />The DS won&#039;t be able to stream normal DS-gameplay anywhere.]]></description>
<dc:creator>daniel_c_w</dc:creator>
<category>Ideas, requests</category><pubDate>Sat, 04 Apr 2009 12:39:28 +0200</pubDate></item>
<item>
<guid>http://forum.wiibrew.org/read.php?26,13158,13242#msg-13242</guid>
<title>Re: [REQUEST] DS to Wii connector</title><link>http://forum.wiibrew.org/read.php?26,13158,13242#msg-13242</link><description><![CDATA[ <blockquote class="bbcode"><div><small>Quote<br /></small><strong>Bomber</strong><br />Just an idea here; have a homebrew app that connects through the router to a server on your computer, then have the same thing with the DS. Have the server link both the DS and the Wii, and there you go.<br /><br />Don&#039;t know if this will work, new to the Nintendo homebrew scene, though I&#039;ve been in the Sony homebrew scene for years.</div></blockquote>
I don&#039;t get it.<br />So I have to connect my DS to a wireless router, to my server, to my computer? :-S<br />Isn&#039;t it easier to let it scream to the Wii and than record it on a DVD+RW?]]></description>
<dc:creator>UltimatePisman</dc:creator>
<category>Ideas, requests</category><pubDate>Sat, 04 Apr 2009 10:51:48 +0200</pubDate></item>
</channel>
</rss>