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<title>Wiibrew Forums - Ideas, requests</title>
<description>Have an idea for an app, but dont know how to code it? Started on an app and need some help finishing it? Looking for something to code? </description><link>http://forum.wiibrew.org/list.php?26</link><lastBuildDate>Sun, 10 May 2026 22:50:22 +0200</lastBuildDate>
<generator>Phorum 5.2.23</generator>
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<guid>http://forum.wiibrew.org/read.php?26,74876,74876#msg-74876</guid>
<title>Wii U pro Controller (1 reply)</title><link>http://forum.wiibrew.org/read.php?26,74876,74876#msg-74876</link><description><![CDATA[ So im new here but i am wondering if there was any way to use the Wii u pro controller on the wii? I assume it would be possible because it uses bluetooth to connect to the wii]]></description>
<dc:creator>pavo9001</dc:creator>
<category>Ideas, requests</category><pubDate>Thu, 20 Aug 2015 08:39:02 +0200</pubDate></item>
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<guid>http://forum.wiibrew.org/read.php?26,74815,74815#msg-74815</guid>
<title>Need help making Wii homebrew to power USB microrelays to turn things on and off. (Use your imagination) (1 reply)</title><link>http://forum.wiibrew.org/read.php?26,74815,74815#msg-74815</link><description><![CDATA[ Hi. I have a Wii, n64 combo console that I&#039;m looking to make better. Currently when you want to play n64 you have to get up and turn it on. I&#039;d like to make a homebrew channel I&#039;d like to call n64 launcher. Basically, I&#039;d like for it to activate a relay at launch and put the Wii into an energy save mode. An auto sensing a/v switcher will do the rest. I&#039;d like to be able to reset it by pressing a button on Wii remote, switch back to Wii with n64 on by pressing home, and off by pressing and holding a and trigger. I can draw a schematic for how the relays need to work but on the software side, I&#039;m clueless.<br /><br />They make a micro controlled relay board that plugs into a USB port. I think I&#039;d only need a two channel board to operate the n64. The first relay could be normally open and hooked up to the n64 power. The second is for reset.<br /><br />Any ideas are welcome. I&#039;m not sure if these boards come with a driver. If so it would make a nice template to make a port for Wii.<br /><br />An app like this has a lot of potential. If have an idea of things u could use these relays for pls post them here.<br /><br />I&#039;m sure there are people with more creative ideas than me.]]></description>
<dc:creator>Razor_keen</dc:creator>
<category>Ideas, requests</category><pubDate>Mon, 20 Jul 2015 09:50:27 +0200</pubDate></item>
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<guid>http://forum.wiibrew.org/read.php?26,74795,74795#msg-74795</guid>
<title>wii dvd movie ripper? (1 reply)</title><link>http://forum.wiibrew.org/read.php?26,74795,74795#msg-74795</link><description><![CDATA[ not to pirate, but have you ever gone camping or on vacation, and wanted to bring some movies? what if you dont have enough room for them? if your computer isnt good for ripping dvds, why doesnt anybody create a wii dvd movie ripper? i think it would be helpful to have a backup on a usb drive you can fit in your pocket.]]></description>
<dc:creator>jacoblong09</dc:creator>
<category>Ideas, requests</category><pubDate>Fri, 19 Jun 2015 18:54:46 +0200</pubDate></item>
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<guid>http://forum.wiibrew.org/read.php?26,74778,74778#msg-74778</guid>
<title>AirPlay/Chromecast to Wii (1 reply)</title><link>http://forum.wiibrew.org/read.php?26,74778,74778#msg-74778</link><description><![CDATA[ hi I&#039;m only 15 and I have no idea how to code any wii apps and stuff yet so I was just putting it out there to see if anyone wants to take on the challenge. I think it would be awesome to be able to AirPlay/Chromecast from the Rhapsody app on my phone to my Wii for music and stuff.<br /><br />thanks so much!]]></description>
<dc:creator>logdef</dc:creator>
<category>Ideas, requests</category><pubDate>Sun, 14 Jun 2015 03:47:38 +0200</pubDate></item>
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<guid>http://forum.wiibrew.org/read.php?26,74730,74730#msg-74730</guid>
<title>running mac os 9 and earlier on wii (no replies)</title><link>http://forum.wiibrew.org/read.php?26,74730,74730#msg-74730</link><description><![CDATA[ don&#039;t know if there is already a way to do it, but I&#039;d like to install os9 on a flash drive/SD and run it on a wii. three reasons why this shouldn&#039;t be hard to accomplish, one the wii is already power pc (so much easier!), two os9 isn&#039;t that big (and it&#039;s a fun os), three linux and XP is already installable and able to run in a wii.<br /><br />I think if someone out there is able to do this, it would be a great way to get back a awesome os that is easy to hack, theme, etc.<br /><br />let me know what you guys think...]]></description>
<dc:creator>w11hac31n</dc:creator>
<category>Ideas, requests</category><pubDate>Sat, 28 Mar 2015 19:47:56 +0100</pubDate></item>
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<guid>http://forum.wiibrew.org/read.php?26,74552,74552#msg-74552</guid>
<title>The Last Starfighter (2 replies)</title><link>http://forum.wiibrew.org/read.php?26,74552,74552#msg-74552</link><description><![CDATA[ The Last Starfighter - Has anyone considered converting this awesome game to the Wii. It is freeware, recreated to be exactly like the original in the movie. The website page to get the zip file is here: [<a href="http://www.roguesynapse.com/games/last_starfighter.php" rel="nofollow">www.roguesynapse.com</a>]<br />It looks fantastic and would be a great addition to the homebrew library for the Wii.]]></description>
<dc:creator>punkydudester</dc:creator>
<category>Ideas, requests</category><pubDate>Tue, 13 Jan 2015 07:26:42 +0100</pubDate></item>
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<guid>http://forum.wiibrew.org/read.php?26,74162,74162#msg-74162</guid>
<title>Logitech Speed Force Compatibility Hack (2 replies)</title><link>http://forum.wiibrew.org/read.php?26,74162,74162#msg-74162</link><description><![CDATA[ Dear fellow wiibrew members,<br /><br />I&#039;m new to this forum, so...hello :). I tried looking for a section where I could find support for things other than Wiis, but it seems this is the only ideas/request section there is on this forum.<br /><br />I recently stumbled upon a Logitech Speed Force Wireless Wheel; a friend of mine was moving out from his dorm and because his Wii was already broken he told me I could have his wheel or else it was going in the garbage. I thought it would be a nice addition and thought it was PC compatible, and hastily accepted his offer.<br /><br />To my surprise, I found that this wheel is obsolete, even according to Logitech, but there is one thing I found on the WiiBrew wiki that lead me to search these forums and finally make a post after many hours of Googling. <a href="http://wiibrew.org/wiki/Logitech_USB_steering_wheel#Testing.2FHacking" rel="nofollow">According to the Speed Force link on the WiiBrew Wiki</a> There was a Linux solution that was made to allow the wheels buttons to function. For Windows, however, there wasn&#039;t much of a solution, or a follow up, as the page hasn&#039;t been updated for over three years. I&#039;m assuming here that the whole project has been scrapped.<br /><br />Currently, I&#039;m running Windows 8.1 Pro and have the device plugged in. The usb dongle is detected and the wheel is also detected as a HID-compliant game controller in the device manager, and in Control Panel as Wii Cordless Wheel. As the wiki page says that in Windows it is recognized with 11 buttons and 3 axis, I thought it would work. When I try to calibrate the device, the buttons aren&#039;t providing feedback or recognition, which makes me come back to the wiki article where some communication with the device via libusb is required in order to get the actual device to start functioning; This is possible in linux with a kernel that is provided but not for Windows.<br /><br />Because I am not a programmer/coder/homebrewer/whatever-you-call-it, I was wondering if someone could either provide me, as well as the community, with a solution OR even redirect me to a page or another place where I could find a solution, OR help me complete the steps mentioned in the wiki - even if the axis are corrupted. I don&#039;t know how to setup or use LibUsb-win32 to execute commands nor do I have the capibilities of making my own driver for this device.<br /><br />Any help is appreciated, and thanks for taking the time to read this post!]]></description>
<dc:creator>Boonle</dc:creator>
<category>Ideas, requests</category><pubDate>Tue, 13 May 2014 06:31:28 +0200</pubDate></item>
<item>
<guid>http://forum.wiibrew.org/read.php?26,74014,74014#msg-74014</guid>
<title>Keyboard controls (4 replies)</title><link>http://forum.wiibrew.org/read.php?26,74014,74014#msg-74014</link><description><![CDATA[ I was wondering if there is any kind of app out there that would let me play ssbb or any other game with a keyboard, instead of my Wii controller. if there is, may someone walk me through it or guide me to it?]]></description>
<dc:creator>macahomie</dc:creator>
<category>Ideas, requests</category><pubDate>Wed, 04 Dec 2013 10:06:00 +0100</pubDate></item>
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<guid>http://forum.wiibrew.org/read.php?26,73946,73946#msg-73946</guid>
<title>Porting request - Sqrxz 3 by Retroguru - Source will be provided! (1 reply)</title><link>http://forum.wiibrew.org/read.php?26,73946,73946#msg-73946</link><description><![CDATA[ So far Retroguru were unable to find a person who can successfully port Sqrxz 3 (-&gt; [<a href="http://retroguru.com/sqrxz3/" rel="nofollow">retroguru.com</a>]) for the Wii. The game is Freeware but closed source (source will be certainly provided) and should remain so. If anyone is interested, please send me a PM. We use C/SDL, music is .mod, grafix &lt;256 col, game screen = 320x240 pixels. We do not offer money, as we all do this for fun. The only thing we can offer is credits and fame :)]]></description>
<dc:creator>Kojote</dc:creator>
<category>Ideas, requests</category><pubDate>Tue, 10 Dec 2013 15:02:07 +0100</pubDate></item>
<item>
<guid>http://forum.wiibrew.org/read.php?26,73831,73831#msg-73831</guid>
<title>WiiJoker - Wii emulator in C++ - WIP (3 replies)</title><link>http://forum.wiibrew.org/read.php?26,73831,73831#msg-73831</link><description><![CDATA[ Hi all,<br /><br />Since there&#039;s no Wii emulator coded in C++, I started one, WIP. I don&#039;t know if I will finish it but I&#039;ll try alone.<br /><br />Download it at github.com/zork9/wiijoker<br /><br />Contact me at roguedemon6 at gmail dot com]]></description>
<dc:creator>bubble.rogue</dc:creator>
<category>Ideas, requests</category><pubDate>Tue, 08 Oct 2013 07:02:07 +0200</pubDate></item>
<item>
<guid>http://forum.wiibrew.org/read.php?26,72884,72884#msg-72884</guid>
<title>dir* function wrapper (4 replies)</title><link>http://forum.wiibrew.org/read.php?26,72884,72884#msg-72884</link><description><![CDATA[ I&#039;m still working on learning how to use the opendir/closedir/readdir/etc. functions (I know I&#039;ve had plenty of time, I just keep putting it off), but a wrapper would be extremely helpful. It&#039;s not just for me either. Old apps that need to be recompiled for motion+ controllers sometimes require large amounts of code to be rewritten. If someone wrote a wrapper, only a couple of lines would need to be added. This would speed things up and reduce the chance of error.<br /><br />I&#039;ve tried to do this myself, but I am a rather poor coder and all my knowledge of C is self-taught, mainly through trial and error.<br /><br />PS: Doing this will almost certainly lead to riches and glory. Or poverty and shame. You know what, forget I even mentioned this bit.]]></description>
<dc:creator>JoostinOnline</dc:creator>
<category>Ideas, requests</category><pubDate>Tue, 07 May 2013 04:33:32 +0200</pubDate></item>
<item>
<guid>http://forum.wiibrew.org/read.php?26,72729,72729#msg-72729</guid>
<title>Fixing the vertical aim issue (3 replies)</title><link>http://forum.wiibrew.org/read.php?26,72729,72729#msg-72729</link><description><![CDATA[ I just bought a used wii recently and i was really excited about playing fps games with the wii controls. The first game i bought was red steel and i find this and other fps games unplayable because of the vertical aim issue. When I aim at the center of the screen the cursor is at the very bottom. I&#039;ve researched this extensively and have found many people having the same problem and nobody with a solution. I only downloaded the homebrew channel and joined this forum to fix this problem (i&#039;m a novice programmer). I&#039;ve searched this forum to no avail. I think a calibration program would be very useful to a lot of people. I&#039;m willing to develop this program my self but since i have no programming experience on the wii it would probably be easier if somebody else wrote it.]]></description>
<dc:creator>Traviss1990</dc:creator>
<category>Ideas, requests</category><pubDate>Tue, 26 Mar 2013 05:58:31 +0100</pubDate></item>
<item>
<guid>http://forum.wiibrew.org/read.php?26,72566,72566#msg-72566</guid>
<title>how would i make a app to run specific files? (10 replies)</title><link>http://forum.wiibrew.org/read.php?26,72566,72566#msg-72566</link><description><![CDATA[ i wanted to know how would i make a app that runs specific files(like ROMS)<br />i read the coding tutorials but it seems that it doesn&#039;t have what i need.<br />If anyone could give me some code as a bases that would be great.]]></description>
<dc:creator>thatguychaos1</dc:creator>
<category>Ideas, requests</category><pubDate>Mon, 18 Feb 2013 23:36:15 +0100</pubDate></item>
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<guid>http://forum.wiibrew.org/read.php?26,72535,72535#msg-72535</guid>
<title>EmuFlow-NTFS for SNES Doesn&#039;t work (no replies)</title><link>http://forum.wiibrew.org/read.php?26,72535,72535#msg-72535</link><description><![CDATA[ I just wanted to put in a request to allow the support of NTFS File System for SNES9X and SNESNext. Both emulators do not support NTFS. Other then that, it&#039;s a great piece of homebrew :D. i figured I would just have to integrate libntfs and it wll be done, could anyone compile it with that for me? I don&#039;t fully understand how to do that on windows, there isn&#039;t much step by step tutorials on the internet which teaches you how to use DevkitPPC]]></description>
<dc:creator>neim81094</dc:creator>
<category>Ideas, requests</category><pubDate>Sat, 09 Feb 2013 17:52:44 +0100</pubDate></item>
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<guid>http://forum.wiibrew.org/read.php?26,72533,72533#msg-72533</guid>
<title>&quot;Heart of Darkness&quot; Wii port (no replies)</title><link>http://forum.wiibrew.org/read.php?26,72533,72533#msg-72533</link><description><![CDATA[ I don&#039;t know if you&#039;re aware, but <b><a href="http://github.com/cyxx" rel="nofollow">Gregory Montoir (cyx)</a></b>, from the <b><a href="http://www.scummvm.org/credits/" rel="nofollow">ScummVM</a></b> team, was working on a <i>rewrite of the game engine</i> of <a href="http://en.wikipedia.org/wiki/Eric_Chahi" rel="nofollow"><b>Eric Chahi</b></a>&#039;s great game, <b><a href="http://www.hardcoregaming101.net/heartofdarkness/heartofdarkness.htm" rel="nofollow"><span style="color:#FF0000">Heart of Darkness</span></a></b>, called <b><a href="http://cyxdown.free.fr/hode/" rel="nofollow">HODe</a></b>. :P<br /><img src="http://1.bp.blogspot.com/-ec4szoxJ1dI/T8PIbXsRl7I/AAAAAAAAzVI/KNA-gMIYzLc/s1600/Heart+Of+Darkness.jpg" class="bbcode" border="0" /><br />The official page for this port is down, but I was able to find a copy of the <i>source code</i> <a href="http://code.google.com/p/tombexcavator/source/browse/branches/v0/unsorted/hode-20090726" rel="nofollow"><span style="color:#0000FF">here</span></a>! ;)<br />It would be really awesome if someone could port this so we could play this great game again on our Wii!!! ;)]]></description>
<dc:creator>XICO2KX</dc:creator>
<category>Ideas, requests</category><pubDate>Sat, 09 Feb 2013 04:36:36 +0100</pubDate></item>
<item>
<guid>http://forum.wiibrew.org/read.php?26,72454,72454#msg-72454</guid>
<title>classic controller to Bluetooth HID converter (no replies)</title><link>http://forum.wiibrew.org/read.php?26,72454,72454#msg-72454</link><description><![CDATA[ Ok, so I love my wii classic controller and I would like to use it as a standard pc bluetooth controller. There are solutions out there to hook up the classic controller to a pc from mayflash using either usb or some wireless system which as far as I know is not Bluetooth since it requires a usb receiver to be plugged into the pc.<br />Ideally, I would like to have something that uses standard Bluetooth HID specifications and which has an internal battery as well as usb port for charging.<br />The problem is I have no idea how to do this :P<br /><br />So here I am. If any of you hardware wizards could give me advice on how to do this and where to look to get something like this working. Or, if there&#039;s someone out there who likes the idea and knows his stuff and would like to help feel free to reply :)<br /><br />Thanks for reading!]]></description>
<dc:creator>Shamanth</dc:creator>
<category>Ideas, requests</category><pubDate>Thu, 31 Jan 2013 16:35:58 +0100</pubDate></item>
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<guid>http://forum.wiibrew.org/read.php?26,72081,72081#msg-72081</guid>
<title>ao oni (port request) (no replies)</title><link>http://forum.wiibrew.org/read.php?26,72081,72081#msg-72081</link><description><![CDATA[ hey guys i just of an idea theres a game called ao oni its a horror game you could check it out if its possible to port to wii :D]]></description>
<dc:creator>mr.pachi</dc:creator>
<category>Ideas, requests</category><pubDate>Sun, 16 Dec 2012 11:45:22 +0100</pubDate></item>
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<guid>http://forum.wiibrew.org/read.php?26,72048,72048#msg-72048</guid>
<title>WiiBrowser project (coder needed) (5 replies)</title><link>http://forum.wiibrew.org/read.php?26,72048,72048#msg-72048</link><description><![CDATA[ Hello everyone,<br />I&#039; ve just released my wii internet browser:<br /><a href="http://wiibrew.org/wiki/WiiBrowser" rel="nofollow">WiiBrowser</a><br />It&#039;s capable of render web pages (in a really simple way), it supports form filling, image viewing,<br />https connections and file downloading to sd card.<br /><br />The app is usable but has bugs and lacks of many features (decent css support, no video player..)<br />I&#039;d be glad if someone would join the project and help me to go ahead with it.<br />(there&#039;s a problem.. I won&#039;t have a wii for some months, I have to test the app on dolphin emulator)]]></description>
<dc:creator>gave92</dc:creator>
<category>Ideas, requests</category><pubDate>Sun, 10 Feb 2013 14:36:22 +0100</pubDate></item>
<item>
<guid>http://forum.wiibrew.org/read.php?26,72045,72045#msg-72045</guid>
<title>HD emulator support for Wii U (1 reply)</title><link>http://forum.wiibrew.org/read.php?26,72045,72045#msg-72045</link><description><![CDATA[ Since the Wii U just came out and is capable of running the homebrew channel and emulators I think it would be a good idea to upgrade the emulators to play in HD, since Wii mode is upscaled to 720p.<br />I imagine it wouldn&#039;t be that hard, would it?]]></description>
<dc:creator>UberAndrew</dc:creator>
<category>Ideas, requests</category><pubDate>Tue, 11 Dec 2012 23:52:36 +0100</pubDate></item>
<item>
<guid>http://forum.wiibrew.org/read.php?26,71980,71980#msg-71980</guid>
<title>Toddtris graphics, etc (no replies)</title><link>http://forum.wiibrew.org/read.php?26,71980,71980#msg-71980</link><description><![CDATA[ Hi,<br /><br />I have just released an update to my old toddtris game. I think it plays pretty well but I am no artist. If anyone would like to get involved in working on a new look and feel I&#039;d be very pleased to hear from you.<br /><br />Simple changes to the graphics are trivial - just change the images in the &#039;images&#039; directory. Code changes would be required to do anything more. I&#039;m happy to help with that or if you have coding skills feel free to hack away.<br /><br />At the moment the game uses Grrlib, but it has been written to make swapping in a different view layer simple. I&#039;ve written up a design doc for the code which is linked from the wiibrew page in case anyone wants to work on the code.<br /><br />Any other contributions to the game in general would also be welcome.<br /><br />Thanks,<br /><br />Toddy]]></description>
<dc:creator>toddy</dc:creator>
<category>Ideas, requests</category><pubDate>Sun, 02 Dec 2012 12:05:06 +0100</pubDate></item>
<item>
<guid>http://forum.wiibrew.org/read.php?26,71881,71881#msg-71881</guid>
<title>Mixing GUI with CLI? (no replies)</title><link>http://forum.wiibrew.org/read.php?26,71881,71881#msg-71881</link><description><![CDATA[ Is it possible, in Wii Homebrew development, to create an app that contains a GUI but also contains Command Line elements?<br /><br />Thanks.]]></description>
<dc:creator>Shane2100AD</dc:creator>
<category>Ideas, requests</category><pubDate>Sat, 24 Nov 2012 00:33:51 +0100</pubDate></item>
<item>
<guid>http://forum.wiibrew.org/read.php?26,71875,71875#msg-71875</guid>
<title>[REQ] Raknet port (no replies)</title><link>http://forum.wiibrew.org/read.php?26,71875,71875#msg-71875</link><description><![CDATA[ i wonder if somewan can make an raknet port for nintendo wii?]]></description>
<dc:creator>filfat</dc:creator>
<category>Ideas, requests</category><pubDate>Thu, 22 Nov 2012 20:21:08 +0100</pubDate></item>
<item>
<guid>http://forum.wiibrew.org/read.php?26,71860,71860#msg-71860</guid>
<title>Megaman Perfect Harmony Port (no replies)</title><link>http://forum.wiibrew.org/read.php?26,71860,71860#msg-71860</link><description><![CDATA[ This is an idea/request for others as I have no knowlegde of porting.<br /><br />Megaman Perfect Harmony would probably be a pretty sweet thing to port for the Wii. The classic Megaman experience mixed with multiplayer all together on the Wii would be epic. As of right now its an .exe.<br /><br />For some reason I forsee multiplayer things being more difficult to port than single player.<br /><br />Either way, if someone did this, theyd be boss.<br /><br />Heres a link to the site:<br />[<a href="http://rocksclan.com/?cat=98" rel="nofollow">rocksclan.com</a>]]]></description>
<dc:creator>bonusminutes</dc:creator>
<category>Ideas, requests</category><pubDate>Tue, 20 Nov 2012 02:40:47 +0100</pubDate></item>
<item>
<guid>http://forum.wiibrew.org/read.php?26,71707,71707#msg-71707</guid>
<title>[REQ] Working DirectX port to Wii (1 reply)</title><link>http://forum.wiibrew.org/read.php?26,71707,71707#msg-71707</link><description><![CDATA[ ^ ^ ^<br />| | |]]></description>
<dc:creator>filfat</dc:creator>
<category>Ideas, requests</category><pubDate>Tue, 30 Oct 2012 16:29:47 +0100</pubDate></item>
<item>
<guid>http://forum.wiibrew.org/read.php?26,71700,71700#msg-71700</guid>
<title>Is Wire3D like DirectX or OpenGL? (4 replies)</title><link>http://forum.wiibrew.org/read.php?26,71700,71700#msg-71700</link><description><![CDATA[ ^ ^<br />| |]]></description>
<dc:creator>filfat</dc:creator>
<category>Ideas, requests</category><pubDate>Tue, 30 Oct 2012 16:26:59 +0100</pubDate></item>
<item>
<guid>http://forum.wiibrew.org/read.php?26,71554,71554#msg-71554</guid>
<title>Overclock the Wii? (3 replies)</title><link>http://forum.wiibrew.org/read.php?26,71554,71554#msg-71554</link><description><![CDATA[ Hello.<br />I know that there has been experiments to get MIOS to run at 1.5x (i.e. &#039;Wii mode speed&#039;) and take advantage of the speed the Wii can produce. As opposed to benefitting from the power and maintaining the accurate game speed, the game speed is 1.5x.<br /><br />I am curious to know if there is a possibility that the Wii for &#039;Wii mode&#039; can be overclocked.<br />I heard that the Wii is synced to the speed it is set to, and that overclocking disturbs this sync, but I was curious to know if it would be at all possible to increase the CPU and GPU, and perhaps even RAM clock speed like one would do with a PC.<br />It would be great to get some extra power for choppy games and some homebrews in general, as well as general performance :)<br /><br />Thanks.]]></description>
<dc:creator>SoraK05</dc:creator>
<category>Ideas, requests</category><pubDate>Sat, 24 Nov 2012 12:37:06 +0100</pubDate></item>
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<guid>http://forum.wiibrew.org/read.php?26,71440,71440#msg-71440</guid>
<title>Anyone interested in a simple program to use your Wiimotes as controllers on the PC? (1 reply)</title><link>http://forum.wiibrew.org/read.php?26,71440,71440#msg-71440</link><description><![CDATA[ So some time ago I made a simple program for myself which enables you to use your Wiimotes as controllers on the PC.<br /><br />Basically it passes the input which the PC receives from a Wiimote via BlueTooth to a virtual joypad using ParallelPortJoystick (<a href="http://ppjoy.bossstation.dnsalias.org/" rel="nofollow">http://ppjoy.bossstation.dnsalias.org/</a>)<br /><br />You then have a fully functioning gamepad with various axes, buttons and POV, depending on the extension connected to the Wiimote (supporting Wiimote alone with the X/Y/Z acceleration as joystick axes, Classic controller, Nunchuck and the Guitar Hero guitar controller). Here&#039;s a screenshot of the game controller settings:<br /><img src="http://i.imgur.com/V3Jw1.png" class="bbcode" border="0" /><br /><br />The program is very easy to use and doesn&#039;t have to be configured like a lot of other programs out there.<br /><br />Here&#039;s a screenshot of my program:<br /><img src="http://i.imgur.com/alznd.png" class="bbcode" border="0" /><br /><br />So if anyone is interested, i can write a little guide how to use it (it&#039;s really very simple) and upload the program (it&#039;s not bigger than 100KB).<br /><br />It&#039;s written in C# (so Windows only) and I am using "WiimoteLib" (<a href="http://www.wiimotelib.org/" rel="nofollow">http://www.wiimotelib.org/</a>) for communication with the Wiimote.<br /><br />I would love to get some feedback and probably be able to improve it and make it even better / simpler.<br /><br />Oh and anyone thinks this might be againts some copyright (of the guys who made PPJoy or the WiimoteLib of from Nintendo) please tell me, that&#039;s why i haven&#039;t uploaded the program yet.]]></description>
<dc:creator>Chrisu</dc:creator>
<category>Ideas, requests</category><pubDate>Thu, 22 Nov 2012 16:18:55 +0100</pubDate></item>
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<guid>http://forum.wiibrew.org/read.php?26,71398,71398#msg-71398</guid>
<title>Manga app (1 reply)</title><link>http://forum.wiibrew.org/read.php?26,71398,71398#msg-71398</link><description><![CDATA[ Hello i&#039;m new here so i might be doing something wrong.<br />Anyways i was wondering if there was a manga application for wii homebrew not a picture viewer because i&#039;ve already seen them. An app where it gets it&#039;s information from manga websites like mangafox.me. Basicly a wii version of an iphone manga app like <a href="http://itunes.apple.com/gb/app/manga-rock-ultimate-manga/id365344300?mt=8" rel="nofollow">Mangarock</a>. I would apprecite if a manga fan who can make apps can make one of these apps.]]></description>
<dc:creator>kingakife</dc:creator>
<category>Ideas, requests</category><pubDate>Sun, 09 Sep 2012 00:24:56 +0200</pubDate></item>
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<guid>http://forum.wiibrew.org/read.php?26,71394,71394#msg-71394</guid>
<title>Mod to darken the screen? (6 replies)</title><link>http://forum.wiibrew.org/read.php?26,71394,71394#msg-71394</link><description><![CDATA[ So my Wii has the component cable issue that I&#039;ve found some other people have, where the whites are just too damn bright. And of course during a game, pressing the Home button (which darkens the screen) actually makes it look just fine.<br /><br />I&#039;ve been pondering the possibility of a mod that permanently darkens the screen. It seems simple enough, but would it be possible to keep this feature running during games? It is seriously nearly impossible to fly in Skyward Sword due to the clouds.<br /><br />Oh, and one note: <u>NO, adjusting the contrast or brightness on my TV <b>will not work.</b></u> This is an issue with the Wii itself that some TVs have when connected via component.<br /><br />So, what do you all think?]]></description>
<dc:creator>TheSnake</dc:creator>
<category>Ideas, requests</category><pubDate>Sun, 23 Sep 2012 23:34:51 +0200</pubDate></item>
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<guid>http://forum.wiibrew.org/read.php?26,71153,71153#msg-71153</guid>
<title>Googl Drive or similar app for Wii (1 reply)</title><link>http://forum.wiibrew.org/read.php?26,71153,71153#msg-71153</link><description><![CDATA[ Is this possible tho port Google Drive or a similar app on the Nintendo Wii?]]></description>
<dc:creator>Mc123</dc:creator>
<category>Ideas, requests</category><pubDate>Thu, 16 Aug 2012 06:26:16 +0200</pubDate></item>
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