I'm currently doing some development for the Wii, but to develop my programs I write and test them on a Gamecube emulator and then recompile/extend for Wii system/controls. Now this has been all well and good for the Freetype development that I've done thus far since there exists a compiled library for both the Gamecube and Wii.
However, since I'm looking to make the move into more graphics-based processing and would like to begin with the community-standard PNG support. Now, with the current release of devKitPro there is a Wii-specific release of libpng, however there is not a corresponding one for the Gamecube. So, to conclude my entirely too-long tale of woe - Does there exist a Gamecube-compiled libpng library so that I may continue with my development methodology?