sound library tweak for AESNDLIB November 25, 2011 11:41PM | Registered: 13 years ago Posts: 99 |
void AESND_Init() { // top part removed for example for(i=0;i<MAX_VOICES;i++) // this is the 2nd loop in the original code { snd_set0w((int*)&__aesndvoicepb,sizeof(struct aesndpb_t)>>2); __aesndvoicepb.flags = VOICE_STOPPED; // added tweak
AESNDPB* AESND_AllocateNextFreeVoice(AESNDVoiceCallback cb) // new function { u32 i,level; AESNDPB *pb = NULL; _CPU_ISR_Disable(level); for(i=0;i<MAX_VOICES;i++) { pb = &__aesndvoicepb; if (pb->flags&VOICE_STOPPED) // changed, was if(!(pb->flags&VOICE_USED)) { // rest is unchanged as before