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WiiDoom needs to be recompiled

Posted by funkamatic 
Re: WiiDoom needs to be recompiled
May 10, 2010 07:20PM
Sorry to bump this old thread, but as the "maintainer" of WiiDoom, I recompiled WiiDoom but need some help. I used to simply get a black screen when I tried to start a level, but I have fixed that. However, the controls do not work anymore. Since the last time I worked on it devkitpro has been updated several times. Any advice on how to get the SDL controls working? The WAD chooser screen works fine since that uses WPAD functions, but the game does not respond to the wiimote at all.
Re: WiiDoom needs to be recompiled
May 12, 2010 04:39PM
Made some progress. I got the controls to work. Doom 1 and Shareware Doom work great, but Doom 2 crashes before even loading the start screen.
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