Sorry to bump this old thread, but as the "maintainer" of WiiDoom, I recompiled WiiDoom but need some help. I used to simply get a black screen when I tried to start a level, but I have fixed that. However, the controls do not work anymore. Since the last time I worked on it devkitpro has been updated several times. Any advice on how to get the SDL controls working? The WAD chooser screen works fine since that uses WPAD functions, but the game does not respond to the wiimote at all.