Wii Web Server and it's full extend October 10, 2008 08:49AM | Registered: 16 years ago Posts: 7 |
Re: Wii Web Server and it's full extend October 10, 2008 05:36PM | Admin Registered: 16 years ago Posts: 5,132 |
Re: Wii Web Server and it's full extend October 10, 2008 05:59PM | Registered: 16 years ago Posts: 8 |
Are you sure you're not talking about a homebrew browser? A web server hosts files and pages, the browser would be something like Opera or Firefox.Quote
Arikado
Wii web server? Where is this? We were just talking about a how we want a homebrew wii web server in another topic!
Re: Wii Web Server and it's full extend October 10, 2008 06:23PM | Registered: 16 years ago Posts: 7 |
Re: Wii Web Server and it's full extend October 10, 2008 06:59PM | Registered: 16 years ago Posts: 443 |
Re: Wii Web Server and it's full extend October 10, 2008 07:22PM | Registered: 16 years ago Posts: 7 |
Re: Wii Web Server and it's full extend October 10, 2008 09:10PM | Registered: 16 years ago Posts: 8 |
Re: Wii Web Server and it's full extend October 10, 2008 09:28PM | Registered: 16 years ago Posts: 59 |
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Makkun
For some reason, I can't get Linux to run on my Wii... and I assume you mean the Gamecube Linux that comes with the "default" HBC apps? When I run it, I see Tux and I get a lot of lines of information, registering tcp/udp modules and that no network devices are available. The last two messages are hard to read 'cause of my TV, but I think they say "Mounted root (ext2 filesystem) readonly." and "unused kernel memory 160k init"
Is this how it is supposed to function? I thought there would be a GUI. How do you go about running programs? Once I figure out how this works, I will try to run a CS 1.6 server.
Re: Wii Web Server and it's full extend October 10, 2008 10:20PM | Admin Registered: 16 years ago Posts: 5,132 |
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MakkunAre you sure you're not talking about a homebrew browser? A web server hosts files and pages, the browser would be something like Opera or Firefox.Quote
Arikado
Wii web server? Where is this? We were just talking about a how we want a homebrew wii web server in another topic!
Re: Wii Web Server and it's full extend October 10, 2008 10:45PM | Registered: 16 years ago Posts: 8 |
Okay, then how do I go about executing a line? Do I have to plug in a USB keyboard? There wasn't even space for a command prompt or anything on the screen. Would all executable files be put in a folder in the root folder of the apps/GCLinux or whatever?Quote
WarpedflashQuote
Makkun
For some reason, I can't get Linux to run on my Wii... and I assume you mean the Gamecube Linux that comes with the "default" HBC apps? When I run it, I see Tux and I get a lot of lines of information, registering tcp/udp modules and that no network devices are available. The last two messages are hard to read 'cause of my TV, but I think they say "Mounted root (ext2 filesystem) readonly." and "unused kernel memory 160k init"
Is this how it is supposed to function? I thought there would be a GUI. How do you go about running programs? Once I figure out how this works, I will try to run a CS 1.6 server.
The latest version of wii linux is a debian spin off and more or less complete, but it is all CLI no GUI in there yet you have to do it all command line, as most servers are...
Re: Wii Web Server and it's full extend October 10, 2008 11:15PM | Registered: 16 years ago Posts: 248 |
Re: Wii Web Server and it's full extend October 10, 2008 11:46PM | Registered: 16 years ago Posts: 8 |
Re: Wii Web Server and it's full extend October 11, 2008 12:08AM | Registered: 16 years ago Posts: 7 |
Re: Wii Web Server and it's full extend October 11, 2008 02:39AM | Registered: 16 years ago Posts: 59 |
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SaviorX
Alright, so I currently downloading and installing all of the files needed to run a server in linux. Actually, I have to reformat my entire laptop HDD because there's not enough room for it. =P So that's gonna take a little more time, THEN I'll finish installing all of the files.
So, the basis of my idea is essentially this. Getting a version of linux running on the Wii that has USB support. I don't need a gui, direct command line interface is perfect enough and there isn't even a gui for the servers. Now, after I get the full statistics of what files are being used and the amount of space they take up, the next step is to see what network options the aforementioned linux distro has. If it's compatible with what Steam works with, then we're golden. =D
Re: Wii Web Server and it's full extend October 11, 2008 03:00AM | Registered: 16 years ago Posts: 7 |
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WarpedflashQuote
SaviorX
Alright, so I currently downloading and installing all of the files needed to run a server in linux. Actually, I have to reformat my entire laptop HDD because there's not enough room for it. =P So that's gonna take a little more time, THEN I'll finish installing all of the files.
So, the basis of my idea is essentially this. Getting a version of linux running on the Wii that has USB support. I don't need a gui, direct command line interface is perfect enough and there isn't even a gui for the servers. Now, after I get the full statistics of what files are being used and the amount of space they take up, the next step is to see what network options the aforementioned linux distro has. If it's compatible with what Steam works with, then we're golden. =D
wii-linux has usb support and works with the nintendo ethernet adapter, no wifi though.
Re: Wii Web Server and it's full extend October 11, 2008 03:37AM | Registered: 16 years ago Posts: 59 |
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SaviorXQuote
WarpedflashQuote
SaviorX
Alright, so I currently downloading and installing all of the files needed to run a server in linux. Actually, I have to reformat my entire laptop HDD because there's not enough room for it. =P So that's gonna take a little more time, THEN I'll finish installing all of the files.
So, the basis of my idea is essentially this. Getting a version of linux running on the Wii that has USB support. I don't need a gui, direct command line interface is perfect enough and there isn't even a gui for the servers. Now, after I get the full statistics of what files are being used and the amount of space they take up, the next step is to see what network options the aforementioned linux distro has. If it's compatible with what Steam works with, then we're golden. =D
wii-linux has usb support and works with the nintendo ethernet adapter, no wifi though.
Yea, well if I plan on running a server, no way would I do it over wifi. =P Thank you though.
Re: Wii Web Server and it's full extend October 11, 2008 04:28AM | Registered: 16 years ago Posts: 16 |
Re: Wii Web Server and it's full extend October 11, 2008 08:26PM | Registered: 16 years ago Posts: 7 |
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caddr
Web server != game server. You would need to run a server designed for the specific game you want to run, and just because there's a linux server doesn't mean that there's a PPC linux server, and the servers for something like HL aren't open source and thus can't be ported to PPC by anyone but their owners.
Re: Wii Web Server and it's full extend October 11, 2008 08:34PM | Registered: 16 years ago Posts: 443 |
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SaviorX
then it could ALSO be possible that if you can get the necessary files to run a game server on to the Wii through some storage format and run them in Wii-Linux
Re: Wii Web Server and it's full extend October 12, 2008 06:31PM | Registered: 16 years ago Posts: 248 |
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whodaresQuote
SaviorX
then it could ALSO be possible that if you can get the necessary files to run a game server on to the Wii through some storage format and run them in Wii-Linux
It's not quite that simple. I could copy a "lite" version of a Windows install to an SD card, and plug it in the Wii. The Wii will be able to identify and read the files. However, it won't be able to execute them because the processor architecture is different.
(Compiled) Linux applications that run on your laptop (Intel/compatible) Linux won't run on the Wii (PowerPC), even if you boot GC-Linux.
You need the source and to recompile them