Toolset or creation documentation for animated channels? January 07, 2009 11:09AM | Registered: 16 years ago Posts: 12 |
Re: Toolset or creation documentation for animated channels? January 07, 2009 12:19PM | Registered: 16 years ago Posts: 443 |
Re: Toolset or creation documentation for animated channels? January 07, 2009 04:38PM | Registered: 16 years ago Posts: 920 |
Re: Toolset or creation documentation for animated channels? January 07, 2009 04:53PM | Registered: 16 years ago Posts: 443 |
Re: Toolset or creation documentation for animated channels? January 08, 2009 03:58AM | Registered: 16 years ago Posts: 136 |
Re: Toolset or creation documentation for animated channels? January 08, 2009 04:37AM | Registered: 16 years ago Posts: 920 |
Re: Toolset or creation documentation for animated channels? January 08, 2009 05:55AM | Registered: 16 years ago Posts: 136 |
Re: Toolset or creation documentation for animated channels? January 08, 2009 08:56AM | Registered: 16 years ago Posts: 443 |
You wouldn't need my tools directly, all you'd need to do in your program would be accept another binary to fill the "banner" position (TMD reference, and to install it as content, I think that's all). Then somebody can supply it or not...Quote
icefire
I haven't looked at whodares's tools, I'll see whats possible.
Re: Toolset or creation documentation for animated channels? January 08, 2009 10:05PM | Registered: 16 years ago Posts: 77 |
Re: Toolset or creation documentation for animated channels? January 08, 2009 10:13PM | Registered: 16 years ago Posts: 93 |
Re: Toolset or creation documentation for animated channels? January 08, 2009 10:37PM | Registered: 16 years ago Posts: 443 |
Re: Toolset or creation documentation for animated channels? January 08, 2009 11:51PM | Registered: 16 years ago Posts: 93 |
Quote
whodares
VB.NET is much better than VBScript, completely different. If I get time, I'll convert the code to C# for you
The only difference between VB.NET and C# are the keywords. "this" becomes "Me", "static" becomes "Shared" etc.
Re: Toolset or creation documentation for animated channels? January 09, 2009 12:01AM | Registered: 16 years ago Posts: 443 |
Re: Toolset or creation documentation for animated channels? January 09, 2009 12:36AM | Registered: 16 years ago Posts: 93 |
Quote
whodares
You could always seperate the FileTools into a VB.NET class library, then you can build a C# UI for it :-)
Re: Toolset or creation documentation for animated channels? January 09, 2009 02:06AM | Registered: 16 years ago Posts: 77 |
Re: Toolset or creation documentation for animated channels? January 09, 2009 02:21AM | Registered: 16 years ago Posts: 136 |
Re: Toolset or creation documentation for animated channels? January 09, 2009 08:39AM | Registered: 16 years ago Posts: 443 |
lol, yeah, I did comment on that in my Banner Creator page on the Wiki. I was going to look into optimisations after everything was functional.Quote
WiiCrazy
It's really slow in lz77 decompression
True. Like I said above, everything is still incomplete and unoptimised; But, to be honest, this probably would have been an optimisation I would have missed. Thx :-)Quote
WiiCrazy
I'll touch that first tweaking the c# equivalent code and see if it helps in speed... I noticed too much uses of ByVals instead of ByRefs... and I guess rewriting the bitstream read write operations could help the speed a lot too..
Re: Toolset or creation documentation for animated channels? January 09, 2009 08:44AM | Registered: 16 years ago Posts: 443 |
Re: Toolset or creation documentation for animated channels? January 10, 2009 11:14PM | Registered: 16 years ago Posts: 93 |
Re: Toolset or creation documentation for animated channels? January 11, 2009 12:48AM | Registered: 16 years ago Posts: 443 |