PCSX2 Port (I know the wii might not have the required specs. but its worth a try... right?) June 26, 2009 09:24PM | Registered: 14 years ago Posts: 9 |
Re: PCSX2 Port (I know the wii might not have the required specs. but its worth a try... right?) June 26, 2009 09:30PM | Registered: 15 years ago Posts: 703 |
Re: PCSX2 Port (I know the wii might not have the required specs. but its worth a try... right?) June 26, 2009 09:44PM | Admin Registered: 15 years ago Posts: 5,132 |
Re: PCSX2 Port (I know the wii might not have the required specs. but its worth a try... right?) June 26, 2009 11:07PM | Registered: 15 years ago Posts: 1,012 |
Re: PCSX2 Port (I know the wii might not have the required specs. but its worth a try... right?) June 30, 2009 07:17PM | Registered: 14 years ago Posts: 9 |
Re: PCSX2 Port (I know the wii might not have the required specs. but its worth a try... right?) June 30, 2009 07:21PM | Registered: 14 years ago Posts: 42 |
Re: PCSX2 Port (I know the wii might not have the required specs. but its worth a try... right?) July 01, 2009 02:05AM | Registered: 15 years ago Posts: 157 |
Re: PCSX2 Port (I know the wii might not have the required specs. but its worth a try... right?) July 01, 2009 02:30PM | Registered: 14 years ago Posts: 42 |
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Re: PCSX2 Port (I know the wii might not have the required specs. but its worth a try... right?) July 02, 2009 05:40AM | Registered: 15 years ago Posts: 1,012 |
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Re: PCSX2 Port (I know the wii might not have the required specs. but its worth a try... right?) July 03, 2009 11:51AM | Registered: 15 years ago Posts: 276 |
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Theoretically, if we wrote a program that was able to read the "emulator" program off the sd, and work with "virtual memory" for the "emulator" on the SD, it would be possible... albeit slow as hell... Basically we wouldn't port the PS2 emulator for the wii, we would port it into a sort of scripting language, so that we can only load bits of the emulator into memory at a time, and we have better managment of memory of the emulator/PS2 by making it all virtual.
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Also, my thing isn't that biased if you look at it. Even if the PS2 only requires 40MB of ram, using that on the card rather than the ram is still going to make it 1048 times slower. Also, I am not sure how the emulator works with stdio, but we would need to store mostly all the data from the file that needs to be interpreted on the SD, making it much slower, if my guess of how it works is correct. (My guess is that the data in a rom isn't like a set of commands you can just do, but rather it creates a structure and defines all these commands, then the header of the rom points to a specific method and says "start here" so you COULD navigate through the CD in a kind of interpreted way... I dunno, I have never made an emulator before so~)
Re: PCSX2 Port (I know the wii might not have the required specs. but its worth a try... right?) July 10, 2009 02:58AM | Registered: 14 years ago Posts: 9 |
Re: PCSX2 Port (I know the wii might not have the required specs. but its worth a try... right?) July 25, 2009 04:48PM | Registered: 14 years ago Posts: 51 |
Re: PCSX2 Port (I know the wii might not have the required specs. but its worth a try... right?) July 26, 2009 04:26PM | Admin Registered: 15 years ago Posts: 5,132 |