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How did Nintendo implement the SDHC in 4.0?

Posted by daniel_c_w 
How did Nintendo implement the SDHC in 4.0?
April 01, 2009 05:55PM
How did Nintendo implement the SDHC in 4.0?

Wii software uses the IOS for SD-cards, right?
Did Nintendo abstract the SDHC support so far, that all old applications the used SD-cards can use SDHC?
Did they update older IOS versions?
Or is the SDHC support part of the (new) applications, like homebrew did for some time?

(example: can SSBBrawl or Excite Trucks use SDHC cards?)
Re: How did Nintendo implement the SDHC in 4.0?
April 01, 2009 06:31PM
I'm pretty sure they updated older IOS versions with SDHC support
Re: How did Nintendo implement the SDHC in 4.0?
April 01, 2009 09:46PM
The savefiles for games are loaded just after the title of the disc or channel being loaded is recognized. It uses universally accessible system menu/IOS code at that point in time.
Re: How did Nintendo implement the SDHC in 4.0?
April 02, 2009 05:50AM
I am not talking about savegames. I am talking about games, that use the SD-Cards on their own. SSBBrawl can store replays and screenshots and custom levels on SD-Cards. Excite Trucks can playback MP3s from SD-Cards.
Re: How did Nintendo implement the SDHC in 4.0?
April 03, 2009 02:49AM
this may be a wild guess... the were probably fiddling with HBC.

just a wild shot!
Re: How did Nintendo implement the SDHC in 4.0?
April 03, 2009 07:45AM
"fiddling"? (I did not find that word in my dictionary :D)
with the HBC?

what are you trying to say?
Re: How did Nintendo implement the SDHC in 4.0?
April 03, 2009 08:02AM
I found this on hackmii:
Quote
Marcan
Most of the Nintendo driver is on the PPC side (this is why we were able to mostly get SDHC working, with a few hacks, and no IOS mods).
Re: How did Nintendo implement the SDHC in 4.0?
April 03, 2009 10:06PM
I remeber that svpe made a detailed blog post about how he created SDHC support somewhere. I'll post the link if I can find it.
Re: How did Nintendo implement the SDHC in 4.0?
April 04, 2009 04:31AM
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