Prolly notby martinmonkey777 - Homebrew General
.png files have the option of making a pixel transparent libwiisprite doesn't show those pixels in the gameby martinmonkey777 - Coding
Found out my problem. I think my raw2c must have been out of date or not working properly or something. I tried out the GRRLIB converter and it works perfectly Thanks for the help XD Edit: No, it wasn't even raw2c, I'm just retarded. I completely forgot the image width and height have to be divisible by 4. -smacks forehead-by martinmonkey777 - Coding
Have you gotten this to work? If so, what editor/image converter did you useby martinmonkey777 - Coding
Good idea. But it turns out that it definitely is that line =/by martinmonkey777 - Coding
Yes image is the array of characters. And yes i made very sure that i included everything. The program compiles and runs fine, but when the program gets to that line, it exits because the reading has failedby martinmonkey777 - Coding
Hey, I'm using libwiisprite and I'm trying to load an image from an array of characters using raw2c like this: if(image.LoadImage(image) != IMG_LOAD_ERROR_NONE)exit(0); So far, I've gotten this to work with very very few sprites. All the images I've tested are in .png format and i made absolutely sure that i did everything right, but I can still only get this to work withby martinmonkey777 - Coding