if you are using pointer arrays, exchange them with strings and vector classes;)by YoshiParty - Coding
thx, helps a lot :) this is the client that runs on pc, I think so... and the homebrew channel includes the server that awaits the data? So is there also some sample code for wii? I just don't have much experience with socket programming, especially on Wii...by YoshiParty - Coding
Hi, I want to set up a socket connection to my pc for sending files over to the sd card... I'm kinda new to socket programming, so is there any sample code for doing something like this? thxby YoshiParty - Coding
thx for your help skip my edit above->still crashes.... I'll try your ways :) EDIT: yours seem finally working fine :Dby YoshiParty - Coding
Can anybody tell me why this doesn't work? Oò HoldGui(); vector myText(15, "Spaceholder"); mainWindow->Append(&myText.at(0)); ResumeGui(); EDIT: fixed it through push_back alternative;)by YoshiParty - Coding
Hi, I have to declare an array of 15 members of GuiText. like this: GuiText myText[15]; but the problem is that GuiText() constructor requires at least one argument( const char *text ) so if it was not an array I just would declare it like GuiText myText("spaceholder"); But how can I use constructor arguments in case of arrays? thx for your help ->it is for a new revisioby YoshiParty - Coding
Hi, I have problems to open unknown files in my folder(on Wii) So I need a function that gives me the paths to all txt files in a folder~ hope you can help me... EDIT: libwiigui seems to have a solution :)by YoshiParty - Coding
mhmm... is GuiWindow->Draw() the only needed function to draw pictures? Or do I also have to call menu_render()? I'm a bit confused, cuz I'm a couple of days trying to render, without any success....even with the template pngs it doesn't work;(by YoshiParty - Coding
QuoteshagkurHi, declare your pBootScreenHandle just as "static lwp_t pBootScreenHandle" and initialize it with LWP_THREAD_NULL. And then call LWP_CreateThread(&pBootScreenHandle,........). This function expects a pointer to a lwp_t handle. While you already declare it as a pointer, initialized to NULL, LWP_CreateThread will dereferrence this pointer and thus is accessing an invalid memory loby YoshiParty - Coding
Hi, does anybody know why the following code snippet always crashs my Wii, when executing it? boot.h struct boot_struct { public: boot_struct( void ); ~boot_struct( void ); private: static void *BootScreenThread( void *arg ); static GameWindow *gwd; static bool booting; static lwp_t *pBootScreenHandle; static Image *pBootScreenImage; static Sprite *pBootScreenSprite; };by YoshiParty - Coding
thx much you both do you have at least one open source example showing this function?by YoshiParty - Coding
Hi, I'm still working on a Code-Manager for the Ocarina codes and so I would like to ask if there is a function to boot an elf/dol file from my homebrew? ->in this case the ocarina tool... thx for your help:)by YoshiParty - Coding