QuoteI.R.onbecause in the framebuffer each 32 bit word in a line stores two pixels information... and it's not rgb by the way... Thanks! If it's not RGB, do you know what the layout is? Or is it just random constants representing colors?by rhyno_dagreat - Coding
Thanks! But why are the x's right shifted by 1?by rhyno_dagreat - Coding
Does anyone here know how this works? I can't find any documentation on it.by rhyno_dagreat - Coding
I was wondering if someone could explain the drawing method used in codemii tutorial # 4 (the square cursor, in particular). It looks like there's a pointer to video memory in which colors are being drawn to, but why are all the x's >>= 1? Also what's the resolution in this, because in the DrawHLine you're multiplying y * 320 (which I was guessing was the width of a scanby rhyno_dagreat - Coding