Ok, I'm getting somewhere. However, when I declare my images in the main window, they all appear in the top right corner when I start up the program. Do you know a way to fix this and have them only appear when I click the button in the prompt? I'm really appreciating all of your help right now dudeby marth_010 - Coding
I still have no idea what I need to do in order to get a picture to display in the main menu after pushing a button on the window prompt. I tried what you did but I can't seem to make sense of this at all. Do you think you could lead me through it a little more? For example, where do I put the..? GuiImage image(NULL); image.SetImage(data); Under the button that pulls up the prompt?by marth_010 - Coding
Ok, so I did what you said giantpune and made my own window prompt. However, when I declared my images inside of the prompt function and click on a guibutton to have it appear, the image popped up in the prompt! I know I'm doing something completely wrong and absentminded but could someone tell me how to get the image to appear in the main menu and have the prompt close when I push the guby marth_010 - Coding
Ok, I think I got how to customize the prompt with that function but I'm still having trouble on how to use that choice in the main menu. What I'm trying to do right now is initialize a 'selection' element to go along with the choices from the window prompt (i.e..) If(selection == 1) show picture 1 else if(selection = 2) show picture 2 To determine the choiby marth_010 - Coding
Ok, so I'm trying to create a simple soundboard with Libwiigui but I'm stuck on incorporating the window prompt into it. I want my menu to have a 'character selection' type thing (when you click on the button the window prompt pops up and you click on the picture of the character you want). Soo, my problem is: How can I make it so that I click on something in the window proby marth_010 - Coding