Resolved ! In fact that's the "for" loop which cause interference with balance board. Solved by use WPAD_CHAN_0 instead of WPAD_CHAN_ALL and 4 by 1 in the loop. Can be done by a more elegant way with wiimote detection or asking the user or whatever and do the changes appropriate to input.cpp. Hope it will help someoneby Kywhod - Coding
I suppose it because like i said in the issue the exact code to test the balance board (which is the standard way, and in fact theres is no 36 solutions to do that) works as a standalone and when i put it in the libwiigui template (so doesn't touch anything to the code) it doesn't work. So i assume it's in libwiigui side but i may be wrong. Plus i noticed that if i comment theby Kywhod - Coding
Hi all, I opened an issue on the google code of libwiigui here . Unfortunately the project owner don't want to fix this issue :/ I was wondering if anyone already recon this bug in their app? Or if someone would know how to fix it, i'm searching by myself but as an beginner it's a little hard to see around. Thanks for any help, Regards Ky.by Kywhod - Coding