Of course, you can specifiy additional things, such as the include folders so that Intelisense can find the headerfiles and parse them.by henke37 - Coding
I think it is a bug in libfat or something that libfat uses. That and I think you need to manually unlock the memory cards before usage.by henke37 - Coding
I wouldn't call it usable right now, there is no file format loaders that are working properly right now. But I have two attempts at a mp3 codec, both horribly mangling the sound.by henke37 - Coding
I have put up a svn repo of my code, check it out! (lame pun intended). The address is svn://henke37.cjb.net/by henke37 - Coding
It's the normal make comands, you just specify that it has to be make, that it has to be using the right makefile (if you didn't name your one Makefile) and what the build target is.by henke37 - Coding
I did, it wasn't hard, I just made a makefile project and entered the proper build commands, the include search paths and so on.by henke37 - Coding
The second error sounds like you either screwed up the executable search path or you forgot to install the cross build tools.by henke37 - Coding
Yeah, the makefile is bugged. They really should fix it. Yet another case of mixing up the data formats and getting bugs.by henke37 - Coding
I do not think that c++ will need any special attention here.by henke37 - Coding
Honestly, I think that the people that are editing the libogc directory are insane. There is no need to edit it just to use a 3rd party library that doesn't do any file edits. That's just sloppy work to do that.by henke37 - Coding
Maybe you should have linked to the port instead of the Wikipedia article about the library.by henke37 - Coding
I've never felt that there is too much in Visual Studio. And nmake is not a compiler, it is the build system control program. But only for makefile projects I think.by henke37 - Coding
Or you could just use a more common character encoding, like the one all other computers uses, the ones based on the ascii encoding. Also note that what you are describing is a fixed width font. Now, they are not bad, but know how they differ from variable width fonts.by henke37 - Coding
Ew, cygwin! Just get visual studio and get serious. The express edition is only slightly limited and is more than enough for almost everyone. And most importantly, it is free (as in beer) (if you register it at no cost). It is a big download, but it is ore than worth a few hours of downloading. It just has so much more to offer than devcpp, it got a solid help system, an easy to use build systemby henke37 - Coding
You got 3 options: *C++ *C *Asm Trust me, only mad people uses asm, so that one is out. And C++ is mostly C with added features, I say, go for C++. But get a good book about C++, it has a lot to give. Like premade containers and all the fun with overloaded operators, constructors and destructors. It sounds like a mess, but in real life, it's not.by henke37 - Coding
Shake detection is easy, just check if the force is anything other than the (normal of the) gravitational acceleration.by henke37 - Coding
I still prefer good old X and Y. It's so much faster to compare those.by henke37 - Coding
Well, it can not find the real entry point, so you are missing the runtime library that provides it for you. Link with that one.by henke37 - Coding
You need a cross-compiler and a cross-linker.by henke37 - Coding
It would involve creating a new IOS module to hook the existing input systems if you want existing games to use it. That or big patch works of the game executables. But for homebrew only, it should be no harder than USB drivers for other platforms.by henke37 - Coding
Yeah, it's a limit in the design of c++, you can't execute code outside of a function.by henke37 - Coding
Yeah, I am still having issues with it. For some reason, it keeps corrupting the heap memory, and I can not find where that happens. So I am asking for some help in hunting down the location of the corruption. I have tracked it down to occur somewhere between line 151 and line 207, since the crash is on line 208 and the data was fine after leaving the loop at line 151. Pastes: mp3player.cppby henke37 - Coding
Personally I think that the ang and mag properties are bloat. It's not that fircking hard to do it yourself, but only when needed. I just want access to normal scaled X and Y values.by henke37 - Coding
I am working on a sound library for c++, I am having some issues with the MP3 playback, so I am not publicly releasing it until that works, but if you still want to test it, contact me. No c++ vs c arguments please.by henke37 - Coding
Uhm, you must be using some really stale variant of basic, even before windows was created, qbasic had them.by henke37 - Offtopic
To be fair, basic can call functions. Functions like those in c.by henke37 - Offtopic
Oh, i got that, but basic still sucks.by henke37 - Offtopic
I do not think that the VIDEO API is console aware, the next output on the console should just undo the clearing.by henke37 - Coding
Yeah, correct. Sorry for omitting that detail.by henke37 - Coding
Personally I just plain avoid the pixels array and make my own bitmap array that's easy to address in. And when I am done, I call the now overloaded _Flush method to copy the changes to the _pixels array (and to flush the memory too).by henke37 - Coding