you know me, im slow XDby Yoghurt - Homebrew Applications
Oh, i didn't realy realize that, since i am not at home currently and had o chance of testing the final wii build. Oh well, it is fixed now. I'll update the links on my blog and would apreciate real feedback now. Also, if someone could correct the link on the wiki page, id be very happy :)by Yoghurt - Homebrew Applications
okay i understand. thanx for the explanation guys :)by Yoghurt - Ideas, requests
i dont think everyone will play my game. i just want to give them a chance if tehy want to^^ exploit... okay. so i can use this exploit thingy to install my game. i dont want to install HBC since its not my wii. and im note sure if its a good idea to tell people to install HBC ont their wiis...by Yoghurt - Ideas, requests
I have NO IDEA if this would work but here I go... The basic idea I have is, that everyone with a Wii should play my game once done. However, not everyone has a modded Wii. So my idea was it to create some sort of one time use thing that runs on any unmodded or modded wii that loads data directly from the SD card. Mabye a channel or something. You go to the SD card menu (SD card icon in sysby Yoghurt - Ideas, requests
Said door is in Sector 3, after a Boss battle. if you go back tos ave, the door is locked. Solution: Dont go back to save. Continue to move on. If door is locked: Copy your savefile to Slot 2 and it should work. Problem sovled.by Yoghurt - Ideas, requests
thatotherperson is curretnly busy, so he had to stop working on it. some basic enemy code is already included, but it is VERY limited. what can be done: run through the currently finished levels (3 of 6) select each map individually walk run jump attack and duck fight basic enemies (crows, skeletons, zombies) some BGM is playing HUD is visible but not working as of now whats left to dby Yoghurt - Ideas, requests
you can check screenshots at my blog under the tab of wii homebrew. well, thatotherperson was kind enough to give me the source code. we also did development on PC for testing purpouses. my first goal would it be to release a fully playable demo version of the project on wiibrew, my blog and various other wii homebrew outlets. i would also release a PC demo for everyone to enjoy and then go oby Yoghurt - Ideas, requests
So, thatOtherPerson managed to get me started quite nicely, and we´ve sewn together a demo type of thing of my homebrew castlevania clone. so now, id need somebody to actually finish the game. basic movement and battle system aswell as levelsystem and the likes work. so if youre a coder and want/can help me out, drop me a line. ill send you over the demo of the game and you can see how it looksby Yoghurt - Ideas, requests
well, it runs with the quake 3 engine and there is a PAK decrypter, howevre i guesss that would be piracy and thus illegal so i think its better to rest this case here :)by Yoghurt - Ideas, requests
see, the thing is, i cant code. i know nothing about code. nor wii development. however, i can do graphics, sounds, music and basically everything else. so, i wanted to make a castlevania clone. pretty straightforward actually. i started this years ago for pc and still have the sprites around. the sprites are pixel art and of super nintendo quality, similar to super castlevania 4. what iby Yoghurt - Ideas, requests
i played through a few games, including symphony of the night, and i am impressed and happy. oh and sorry bout that other topic, didnt knew that...by Yoghurt - Homebrew Applications
gud day to you, dear sirs, i wanted to know if anyone here has experience with the wii game studio? i was looking into it and while i do like what i see, i get a problem when compiling my game. i created the space invaders game from the tutorial and everything looks alright. when i followed the steps to compile, i get the error something went wrong compiling my game. the official forum is eby Yoghurt - Homebrew Applications
well, for now you have to either turn FB off and live with the flashes or play that sequence in interpreter mode - slow but working. its not a very long sequence so you have to play through it in one of the two modes in order to make it through the game or wait for an update.by Yoghurt - Homebrew Applications
user uploaded perhaps?by Yoghurt - Homebrew Applications
ah very good then. thank you. i am not up to date with these kind of things :)by Yoghurt - Homebrew Applications
hya, i have to report that the latest wiiMC1.0.5 has troubles with hard drives. while my drive works perfectly (NTSF, 1 terrabyte) with 1.0.4 the latest version does not recognize it. neither does it recognize the myBook 500GB drive fat32 i have. i downgraded to 1.0.4 and it works again, maybe tantric can look into this? ps.: i dont complain. its just information. i ama huge tantric fan anby Yoghurt - Homebrew Applications
why hasnt anyone posted this yet?by Yoghurt - Homebrew Applications
is there any way to write an app that re-reverses zelda TP again? similar to the twilight hack where you execute a special code within the game, it could be possible to write an app that de-mirrors the game back to its original way. link would be left handed again, the world would be the rigth way around. AFAIK, all you have to do is write a code that mirrors the world and the controls and yourby Yoghurt - Ideas, requests
and i wonder why nobody has posted that by now? It has been updated a while ago. It has a new gui and some new functions. its revision 355 AFAIK, could be wrong though, but check it out its awesome!by Yoghurt - Homebrew Applications
i see the problem. but isnt it possible to just emulate them and adapt the controls?by Yoghurt - Ideas, requests
changing the 2D resolution messe sup the screen a little bit, with lines across the panels. also, if you overtilt the weapon with your wii remote, you can see the weapon hovering in the air...by Yoghurt - Testing Corner
Hey, i thought that, Quake and Quake 2 are running on wii, how bout more PC Ports? Like MDK, Turok1+2, Warcraft 1+2, Starcraft, Diablo, Forsaken, KKND... All those games should run on Wii :) im no coder, cant code, but im always open for some MDK (maybe add texture filtering?) or turok 2...by Yoghurt - Ideas, requests