Which organizer do you mean? If you used Homebrew Sorter, just rename all boot.dol.bak files to boot.dolby Superyoshi - Getting Started
Quotegiantpuneor a hexdump function. This exactly what I looked for. Thank you very much!by Superyoshi - Coding
main.cpp File to read (aka. BIT.TRIP RUNNER savegame)by Superyoshi - Coding
Yes, it is there. I just cut it out on the extract. Should I uplaod the whole code and the file I want to read?by Superyoshi - Coding
...oops. ^.^" Yes, there is something wrong. But even if I change it to printf("\n\n%x\n", buffer); free(buffer); It still gives me 8030bbc0.by Superyoshi - Coding
If you want to download this game "for free", you're wrong here. BIT.TRIP RUNNER Price: 800 Wii Points Genre: Platformer Developer: Gaijin Games ( ) Just bought this some days ago on the Wii Shop, and I must say, OH MY GAWD IS THIS HARD. Basically, you are Commander Video, a Atari 2600-ish looking man and he automatically runs forward. You have to jump, slide, kick and block atby Superyoshi - Offtopic
With %x, %02x, %04x, %08x, it still gives me 8030bbc0. With %016llx, %032llx and so on it gives me 933E0F9000000000 with some zeroes before the higher the number is.by Superyoshi - Coding
Sorry for DP... I came a bit farther, I "borrowed" some code from FSToolbox: u8 *buffer; int fd; s32 ret; u32 size; fd = ISFS_Open("/title/00010001/57525550/data/savefile.dat", ISFS_OPEN_READ); if (fd < 0) { printf("\nError: ISFS_OpenFile() returned %d\n", fd); return 0; } buffer = (u8 *)memaby Superyoshi - Coding
Then do the first start over GeckoOS, since it installs only the neccassary stuff, and then you can always do it using Disc Channel with Priiloader.by Superyoshi - Homebrew General
You could also install Priiloader ( ) and activate the Disable Disk Updates Hack.by Superyoshi - Homebrew General
So I recently got the urge to read some stuff from ISFS, to be exact, a savegame. I already decrypted the system, but now I fail at reading it in my App. My code: ISFS_Initialize(); fd=ISFS_Open("/title/00010001/57525550/data/savefile.dat",ISFS_OPEN_READ); if (fd < 0) { printf("\n Error: ISFS_OpenFile() returned %d", fd); if (fd == -106) { printf(by Superyoshi - Coding
I looked again at it said rmode2 there. I dunno where it comes from... Well, I'll should first do simpler stuff before I make stuff with graphics libraries and so on. Though, thanks for the help!by Superyoshi - Coding
I deleted all VIDEO_ functions now. I still got the errors. Any other ideas?by Superyoshi - Coding
QuoteArikadoBasically, you can't declare rmode in your code because GRRLIB already uses it. So just call it rmode2 instead or something. Or better yet, use the already declared rmode. So how should I change the code, then? When I changed everything in main.c from rmode to rmode2, it gave me Quote> "make" main.c c:/devkitPro/projects/test/source/main.c:35: error: expected '=by Superyoshi - Coding
So I'm having a problem with GRRLIB. When I want to compile, it says If I delete c:/devkitPro/libogc/include/grrlib.h:202... ...and if I delete c:/devkitpro/projects/test/source/main.c:35... I tried multiple different things, but nothing worked. How should I fix this? If this helps, here's the code:by Superyoshi - Coding
Thanks, it worked now ^^ But I got two new questions: - How to convert a int into a printable String? - Can you somehow clear the whole screen? I tried system("cls") and system("clear"), but it didn't work.by Superyoshi - Coding
EDIT: New questions: Quote> PN> "make" "make": *** No targets specified and no makefile found. Stop. > Process Exit Code: 2 > Time Taken: 00:00 That's what I get when I try to compile my Project. What to do to make the code compile rigth into .dol and .elf? In case it helps, the Makefile was directly copied from the Template Gamecube Example.by Superyoshi - Coding