found out my problem was wiikey settings fault, when i disabled everything in wiikey config, everything is back to normal.by razor85 - BootMii Beta
after installed bootmii into boot2 i cant get hbc to load from it. it produces a very glitchy screen with colors all wrong. This is a american wii, 3.2u Dunno what else to do, same thing happens with crediar's preloader =]by razor85 - BootMii Beta
when people find bugs like these, i suggest you to fill the bug tracker on sourceforge, like i did =]by razor85 - Coding
i also get random dump's and lock up. Since last version even.....Parts of my code that didnt even executed, crash......sad.by razor85 - Coding
Well the optimization flag makes no difference on my compiled files.....by razor85 - Coding
libfat is also giving me headaches as hell on this new release, its all bugged around. We need to find Chishm to bug him out.by razor85 - Coding
Draw your 3d scene, then set to the orthographic projection and then, draw quads with z = 0 like you would on 3d. In my library: /** * Set the 2D projection here and draw the 2d objects on it */ rs->setDepthTest(false); rs->setMatrixMode(MATRIXMODE_PROJECTION); rs->pushMatrix(); rs->identityMatrix(); rs->setOrthby razor85 - Coding
Hi there, i found an issue in GX_SetTexCoordGen2 . If you try to use it with GX_DTTIDENTITY it works fine, but if you try it with GX_DTTMTX0-20 even with an identity matrix loaded on those registers, it fails. The final result appears all white here (with the texture i tried, probably the texgen generated 1,1). Me and shagkur were talking about it this afternoon and indeed it seens like a libogcby razor85 - Coding