I got that error also on Saturday when editing a page. I think it occurs if you update a page too many time in a short period of time. Give it a few minutes and try again.by scanff - Offtopic
It was not my intention to upset anyone. Nor do I know everything about copyright. But having said that my company just had to take legal action against someone who stole our copyright. The result is pretty cut and dry (at least in the US). If you made it, or payed for it, it's your IP.by scanff - Offtopic
QuoteSifJaryes. you said they cant do anything about warez tutorials as they dont own copyright. i said they do own copyright to wii, vc and wiiware games. you said that your point was they cant do anything videos showing homebrew. which implies that you think warez = homebrew. which is not true. nintendo do own the copyright on warez material, but not on homebrew. they could remove warez tutoby scanff - Offtopic
Yes I know what warez is. WTF does that have to do with what I just said. If you were referring to my first post. I was commenting about the software that is used to launch a backup.by scanff - Offtopic
QuoteSifJarQuotescanffWell they can't do anything about warez tutorials because they don't own copyright on the software. It does seem somewhat retarded and picky that they would care about you displaying an old N64 game. If they target videos that show only bannerbomb then comex needs to contact an attorney as he's the only one with the power to have it taken off. Nice toby scanff - Offtopic
Well they can't do anything about warez tutorials because they don't own copyright on the software. It does seem somewhat retarded and picky that they would care about you displaying an old N64 game. If they target videos that show only bannerbomb then comex needs to contact an attorney as he's the only one with the power to have it taken off. Nice to know that Nintendo areby scanff - Offtopic
QuotepuntoQuotescanffgethostbyname takes a domain name not an IP, something like "www.yahoo.com" yeah, that's the bug actually. gethostbyname is supposed to take ips too (like "192.168.1.1") I never knew that. I've always used a name. Maybe there is a bug in the network code. Here's a link to the source code for net_gethostbyname. Maybe you can figure it out from there.by scanff - Coding
Quote what do you use to initialize the network? Pretty much the same as your code. Quote I'm printing it, it looks good. I also tried hardcoding the ip on the gethostbyname call, same result. Give me an example of what your passing it. gethostbyname takes a domain name not an IP, something like "www.yahoo.com"by scanff - Coding
Are you sure the "p_host" contains the correct value. I've used this function before and it works great. Here's my code, you can see if it works for you. char* getipbyname(char *domain) { struct hostent *host = 0; host = net_gethostbyname(domain); if(host == NULL) return 0; struct sockaddr_in tmp; memcpy(&tmp.sin_addr,host->h_addby scanff - Coding
Quote Don't think you can add a yahoo e-mail to a list of google accounts. Just make a gmail account, yahoo used to be #1, but now it just sucks -_-... +le sigh+... huh? All of my google projects are tied to my yahoo email.by scanff - Ideas, requests
Sounds kinda fishy to me.by scanff - Ideas, requests
Thanks for the information. I'll check out Tehskeen and your web site Arikado. Yes, I'll have to agree that the Wiibrew community is the best homebrew site I've ever seen.by scanff - Offtopic
I think we're fine using google SVN. Everything is already set up.by scanff - Ideas, requests
I'm thinking of getting a psp. Can anyone recommend some good sites for homebrew. Are there any portals as good as Wiibrew for the psp? Thanks :)by scanff - Offtopic
just my email address ... scanff@yahoo.comby scanff - Ideas, requests
QuotejsmasterIf this is actually going to go somewhere, I would like to help develop it. Firefox would be good for help, but starting from a simpler, open-source browser seems like the way to go. If anyone else is interested in actually developing this, maybe we could start a small team. If you set up a google SVN then I'll try and contribute when I have time.by scanff - Ideas, requests
QuoteDarknessWhy don't we use the source of Firefox as base? So we don't have to create our own engine; that would save many hours of coding. Mostly porting things. Source Code Firefox The problem with firefox is it's dependent on a ton of libs that are not yet available for Wii. Also have you ever looked at the source? I would be easier to start from scratch. Yes if we wantedby scanff - Ideas, requests
I think the first step would be a basic html 4.1 web browser. In various areas of the forum this has been talked about but never done. Personally I'd just love to get going on this but I'm already loaded with the current projects I'm doing. I guess if anyone else is interested we could set up a project for a homebrew web browser.by scanff - Ideas, requests
there's another thread on this if you search around here.by scanff - Ideas, requests
QuoteArikadoQuotescanff"I actually downloaded ISOs" .... tut-tut. I'd expect better from Arikado...... lol My grammar or my morals? :P Assuming the latter: If you can explain to me how to rip one of my PSX/PS1 Disks, I'll leave those virus infatuated sites alone. Actually I don't. But would like to know this myself as I'm desperately wanting to play supper puzzle fightby scanff - Homebrew Applications
"I actually downloaded ISOs" .... tut-tut. I'd expect better from Arikado...... lolby scanff - Homebrew Applications
Yes I don't think Wii would have the HP to run a dreamcast emulator. Here's the minimum requirements from one of the better PC emulators: * Pentium 4 with at least 1.6 Ghz * 256 MB Ram * Windows XP or 2003 (It won't work under any other Windows) * Latest DirectX * Powerful Graphic Card such as Nvidia or Ati * DC Bios (use search engines to find itby scanff - Offtopic
QuoteNicholas_RogeNo, no. By no means do I want a simple fix. I plan on majoring in Computer Science, so as much knowledge before hand would be nice. And I'm gonna take a look at mplayer's source. That still doesn't fix my previous problem with the sound though. Why not try the SDL port. The video system uses GX and ogg works great. I've not tried mp3 with it yet.by scanff - Coding
I don't think you have to do anything to the server. I've only used it a couple of times but it's nice if you're trying to update just a portion of a page. Here's a good tut -by scanff - Offtopic
Quotedewdudethat's on *most* browsers...I've seen some erratic behavior from browsers...plus I like the streamlined look of the menu not doing the flashing deal when it's reloading the content from the entire page. the WIP file (aside from everything already accessable), is whenever you get around to it...no one else has stepped up offering to work on this with me. -Jayby scanff - Offtopic
QuoteIs there a Wiibrew.org Wiki equivalent for the 360? Not really, there is a hack for early 360's but it's not widespread and requires specific iso versions. ... And the reason for this is Microsoft for once got it right by creating a community and giving homebrew developers XNA. Yes I know XNA is sucky and probably does not give developers full access to the system.by scanff - Offtopic
QuoteSlappy You should probably create image of SD card ant mount it to emulator see this topic on dolphin forum: Thanks for the update Slappy.by scanff - Testing Corner
The SDL version would not be too difficult to port but I can't be arsed to even look at the source code after your comment.by scanff - Ideas, requests
hehe.. too funny I cracked open my old CD and installed in from Wii Dos box. It seems to work from what I can tell.by scanff - Ideas, requests
Here's a really simple example of playing an mp3 from a file. #include #include #include #include #include #include #include static void *xfb = NULL; static GXRModeObj *rmode = NULL; FILE* the_file = 0; s32 reader_callback(void *fp,void *dat, s32 size) { return fread(dat, size, 1, the_file); } //-------------------------------------------------------------by scanff - Coding