libwiigui alternatives in C not C++ April 11, 2009 05:53PM | Registered: 15 years ago Posts: 405 |
Re: libwiigui alternatives in C not C++ April 11, 2009 06:32PM | Registered: 16 years ago Posts: 441 |
Re: libwiigui alternatives in C not C++ April 11, 2009 08:25PM | Registered: 16 years ago Posts: 51 |
Quote
SteelSLasher
I am now wondering if there are any other gui libs available that can use images as they are without having to convert them (like in GRRLIB).
#--------------------------------------------------------------------------------- # This rule links in binary data with the .png extension for graphics #--------------------------------------------------------------------------------- %.png.o : %.png #--------------------------------------------------------------------------------- @echo $(notdir $<) $(bin2o)
DATA := data
Re: libwiigui alternatives in C not C++ April 12, 2009 07:33PM | Registered: 15 years ago Posts: 405 |
Re: libwiigui alternatives in C not C++ April 13, 2009 09:26PM | Registered: 16 years ago Posts: 58 |
Re: libwiigui alternatives in C not C++ April 13, 2009 09:33PM | Registered: 15 years ago Posts: 405 |
Re: libwiigui alternatives in C not C++ April 13, 2009 10:49PM | Registered: 15 years ago Posts: 83 |
I only use c++ and I've never used a namespace. I use alot of structs though. As far as compile time, I doubt I've waited longer than 30 seconds for a full compile for a game. Then again, what I compile might not be as extensive and robust as other stuff out there. But I've never had to complain about compile time. Besides....what's the rush?Quote
SteelSLasher
its slower, compiles slower, and i dont like namespaces
Re: libwiigui alternatives in C not C++ April 15, 2009 03:19AM | Registered: 16 years ago Posts: 58 |
Re: libwiigui alternatives in C not C++ April 15, 2009 12:19PM | Registered: 15 years ago Posts: 405 |