Libwiisprite Sprite error July 29, 2009 05:49AM | Registered: 14 years ago Posts: 7 |
#include#include // libwiisprite uses wsp as it's namespace using namespace wsp; int main(int argc, char **argv) { // Create the game window and initalise the VIDEO subsystem GameWindow gwd; gwd.InitVideo(); gwd.SetBackground((GXColor){ 255, 255, 255, 255 }); // Initialise Wiimote WPAD_Init(); for(;;) { WPAD_ScanPads(); if(WPAD_ButtonsDown(WPAD_CHAN_0)&WPAD_BUTTON_HOME) break; gwd.Flush(); } return 0; }
Sprite sprite;
> "make" main.cpp linking ... main.elf c:/devkitPro/libogc/lib/wii\libwiisprite.a(sprite.o): In function `wsp::Sprite::Draw(float, float) const': /home/chaosteil/code/wii/libwiisprite/source/sprite.cpp:422: undefined reference to `GX_Position2f32' /home/chaosteil/code/wii/libwiisprite/source/sprite.cpp:423: undefined reference to `GX_Color4u8' /home/chaosteil/code/wii/libwiisprite/source/sprite.cpp:424: undefined reference to `GX_TexCoord2f32' /home/chaosteil/code/wii/libwiisprite/source/sprite.cpp:425: undefined reference to `GX_Position2f32' /home/chaosteil/code/wii/libwiisprite/source/sprite.cpp:426: undefined reference to `GX_Color4u8' /home/chaosteil/code/wii/libwiisprite/source/sprite.cpp:427: undefined reference to `GX_TexCoord2f32' /home/chaosteil/code/wii/libwiisprite/source/sprite.cpp:428: undefined reference to `GX_Position2f32' /home/chaosteil/code/wii/libwiisprite/source/sprite.cpp:429: undefined reference to `GX_Color4u8' /home/chaosteil/code/wii/libwiisprite/source/sprite.cpp:430: undefined reference to `GX_TexCoord2f32' /home/chaosteil/code/wii/libwiisprite/source/sprite.cpp:431: undefined reference to `GX_Position2f32' /home/chaosteil/code/wii/libwiisprite/source/sprite.cpp:432: undefined reference to `GX_Color4u8' /home/chaosteil/code/wii/libwiisprite/source/sprite.cpp:433: undefined reference to `GX_TexCoord2f32' /home/chaosteil/code/wii/libwiisprite/source/sprite.cpp:434: undefined reference to `GX_End' /home/chaosteil/code/wii/libwiisprite/source/sprite.cpp:405: undefined reference to `GX_Position2f32' /home/chaosteil/code/wii/libwiisprite/source/sprite.cpp:406: undefined reference to `GX_Color4u8' /home/chaosteil/code/wii/libwiisprite/source/sprite.cpp:407: undefined reference to `GX_TexCoord2f32' /home/chaosteil/code/wii/libwiisprite/source/sprite.cpp:408: undefined reference to `GX_Position2f32' /home/chaosteil/code/wii/libwiisprite/source/sprite.cpp:409: undefined reference to `GX_Color4u8' /home/chaosteil/code/wii/libwiisprite/source/sprite.cpp:410: undefined reference to `GX_TexCoord2f32' /home/chaosteil/code/wii/libwiisprite/source/sprite.cpp:411: undefined reference to `GX_Position2f32' /home/chaosteil/code/wii/libwiisprite/source/sprite.cpp:412: undefined reference to `GX_Color4u8' /home/chaosteil/code/wii/libwiisprite/source/sprite.cpp:413: undefined reference to `GX_TexCoord2f32' /home/chaosteil/code/wii/libwiisprite/source/sprite.cpp:414: undefined reference to `GX_Position2f32' /home/chaosteil/code/wii/libwiisprite/source/sprite.cpp:415: undefined reference to `GX_Color4u8' /home/chaosteil/code/wii/libwiisprite/source/sprite.cpp:416: undefined reference to `GX_TexCoord2f32' /home/chaosteil/code/wii/libwiisprite/source/sprite.cpp:417: undefined reference to `GX_End' collect2: ld returned 1 exit status make[1]: *** [/c/devkitpro/examples/wii/main/main.elf] Error 1 "make": *** [build] Error 2 > Process Exit Code: 2 > Time Taken: 00:01
Re: Libwiisprite Sprite error July 29, 2009 06:21AM | Registered: 15 years ago Posts: 73 |
Re: Libwiisprite Sprite error July 29, 2009 06:23AM | Registered: 14 years ago Posts: 7 |
Re: Libwiisprite Sprite error August 01, 2009 04:08AM | Registered: 15 years ago Posts: 444 |
Re: Libwiisprite Sprite error August 01, 2009 06:41PM | Registered: 14 years ago Posts: 7 |
Re: Libwiisprite Sprite error August 01, 2009 08:00PM | Admin Registered: 15 years ago Posts: 5,132 |
//Initialize for rendering Image MySpriteSheet; Sprite MySprite; MySpriteSheet.LoadImage(path); MySprite.SetImage(MySpriteSheet, width, height); //Render MySprite.SetPosition(X, Y); MySprite.Draw(); //Advance to the next frame MySprite.Next(); //Advance to the previous frame MySprite.Prev();
Re: Libwiisprite Sprite error August 01, 2009 08:43PM | Registered: 14 years ago Posts: 7 |