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how to make an app usb2 aware?

Posted by alexlefebvre 
how to make an app usb2 aware?
April 19, 2010 02:09PM
Hi,

I have made everything that is required to be able to use USB2 (see MPlayer CE).

Now that this is done, how do I get it supported in my app?

As far as I know, I will need some kind of an alternative libfat and some coding in my app.

Any help would be appreciated.

thanks

alex
Re: how to make an app usb2 aware?
April 19, 2010 02:19PM
Actually, iirc, you can just use normal usb stuff and it will interface with the 2.0 . Let me know if I'm wrong though and I'll look into it as you've got me interested.
Re: how to make an app usb2 aware?
April 19, 2010 08:12PM
Don't you have the app run on IOS202 (USB2.0 cIOS)?
Re: how to make an app usb2 aware?
April 20, 2010 02:47AM
Yeah, you need to IOS_ReloadIOS(202) or whatever else your USB 2.0 IOS may be. But after that, I seem to remember that USB 2.0 just works. If not, look at some media player sources like that to WiiMC and MPlayerCE.
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