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Image data from an Gamecube Savegame ?

Posted by nIxx 
Image data from an Gamecube Savegame ?
August 12, 2008 05:16AM
Hi,
like the title say how i can get the image data from a Gamecube Savegame ?
Re: Image data from an Gamecube Savegame ?
August 12, 2008 05:55AM
If it's all embeded into one file it will be a rather lengthy process, although some bitwise manipulations should get it out.
Re: Image data from an Gamecube Savegame ?
August 12, 2008 10:23AM
If you're talking about doing this on the Wii via libOGC, then it's a matter of learning to use the CARD functions, otherwise if it's on PC, it's just a matter of getting the picture out of the file and decoding it to a desired format.

In either case, check 12.3.1 in YAGCD for offsets and other information.
Re: Image data from an Gamecube Savegame ?
August 12, 2008 12:53PM
Quote
WiiPhlex
If it's all embeded into one file it will be a rather lengthy process, although some bitwise manipulations should get it out.
Thanks for the buzzword filled post that added absolutly nothing to the topic.

And to show you how to do contribute in a topic, here is a reply too!
I know that the YAGCD explains the format, look at it. I think it wasn't any wired encoding, just a normal bitmap + a set of normal bitmaps.
Re: Image data from an Gamecube Savegame ?
August 12, 2008 03:27PM
Thank you all
but i don´t really understand the image data offset for example when i look with an hex editor into a Soul calibur 2 savegame i have an image offset of 00 00 00 40 what gives me an start offset of 64 but at offset 64 is the savegame description !? and how many bytes i need then to show the icon image someone have a tip for me :)
I´m using the card library from libogc.



Edited 1 time(s). Last edit at 08/12/2008 03:32PM by nIxx.
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