Accurately measuring time (primarily for calculating the frame rate) May 20, 2011 05:03AM | Registered: 15 years ago Posts: 26 |
Re: Accurately measuring time (primarily for calculating the frame rate) May 20, 2011 06:52AM | Registered: 13 years ago Posts: 363 |
Re: Accurately measuring time (primarily for calculating the frame rate) May 20, 2011 09:16AM | Registered: 15 years ago Posts: 379 |
Re: Accurately measuring time (primarily for calculating the frame rate) May 20, 2011 05:16PM | Moderator Registered: 15 years ago Posts: 703 |
Re: Accurately measuring time (primarily for calculating the frame rate) May 21, 2011 02:52AM | Registered: 15 years ago Posts: 26 |
Re: Accurately measuring time (primarily for calculating the frame rate) May 22, 2011 01:15PM | Registered: 13 years ago Posts: 99 |
Re: Accurately measuring time (primarily for calculating the frame rate) May 23, 2011 03:44AM | Registered: 15 years ago Posts: 686 |
Ugh. Please don't introduce some external(obscure) dependency to your code just to reimplement something that is already in libogc - gettime() uses the same code and is definitely "true u64 high resolution".
Re: Accurately measuring time (primarily for calculating the frame rate) May 26, 2011 10:33AM | Registered: 13 years ago Posts: 99 |