Frustrating Input August 19, 2008 04:54AM | Registered: 15 years ago Posts: 211 |
Re: Frustrating Input August 19, 2008 05:33AM | Registered: 15 years ago Posts: 7 |
Re: Frustrating Input August 19, 2008 05:35AM | Registered: 15 years ago Posts: 211 |
Re: Frustrating Input August 19, 2008 06:03AM | Registered: 15 years ago Posts: 7 |
bool Player::IsHitting() const { u32 button; cout << m_Name << ", do you want a hit? Yes (A)/NO (b): "; while (1) { WPAD_ScanPads(); button = WPAD_ButtonsDown(WPAD_CHAN_0); if (button & (WPAD_BUTTON_A | WPAD_BUTTON_B)) break; //usually there's some delay at this point, like a video sync } return (button & WPAD_BUTTON_A); }