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Newo Shooter - wii homebrew game

Posted by owen 
Newo Shooter - wii homebrew game
March 04, 2011 02:36PM
Re: Newo Shooter - wii homebrew game
April 05, 2011 03:44PM
Updated to 1.77 - I think I have fixed allot of the ship movement issues. I find the Gamecube none dual-stick controlls to be the best but some people may not think this. I never liked dual stick however both options are now in game (switched in the options). I need to figure out how to implement proper dual stick cursor movement.
Re: Newo Shooter - wii homebrew game
April 11, 2011 06:24PM
So far I have only gotten only one report of it randomly crashing. It really should not crash - AT ALL. Unless you take the SD can out of the wii. I have not tested it in any emulator. I doubt it will work in an emulator because of the files I load at runtime eitherway I can not test it in a emulator, all I have is my 4.3, 2007 wii. If you can outline a crash scenario that would be helpful.
Re: Newo Shooter - wii homebrew game
April 19, 2011 09:57PM
Re: Newo Shooter - wii homebrew game
April 20, 2011 12:14AM
@Aruskano thanx, I thought I'd never get any feedback!
I turned down the crashing damage in release 1.77a because people kept flying into the ground in stage 4 & 5 and getting instant deaths, lol. I am thinking of taking out those stages because EVERYBODY seems to die because of the ground damage - at least on the first play through. Once I add more enemy types and harder levels further down into the game it should balance out the difficulty - hopefully. Or maybe longer levels. How did you feel about the level length? are they too short or too long?

Next time you get a chance try using the gamecube/classic controller with the Pointer option set to "no" in the options. Its the more "traditional" control scheme.

Not sure how I can fix the sense of dept thing though. I have major fears of trying to add lights and shadow, only god know what that would do to my frame rate. I do plant to reduce the clutter in some of the stages though.

Any thanx for the feedback! kudus!



Edited 2 time(s). Last edit at 04/21/2011 04:26PM by owen.
Re: Newo Shooter - wii homebrew game
April 23, 2011 04:47AM
Hello,

That lack of participation is a problem within this forum. There's people using their time to insult (unkindly answer, if you preffer) starters of "stupid" (I do agree sometimes those threads are really stupid but that's still not a good reason) threads instead of using it to contribute other way.

I could not kill many enemies with those controllers but those feel good too. Do not worry about depth, it is good already.

Go on!
Re: Newo Shooter - wii homebrew game
April 24, 2011 05:20AM
I barely played the game and well.....I LOVED IT!!! This game i actually really enjoyed unlike other homebrew games where i test and if i dont like it i delete it...but this game is awesome.

The controls are easy to use...and the aiming is easy.

The score isnt really important to me...maybe advancing further into the game like to a ending boss or something really makes me want to play not the score.

and it did not crash....

Overall this game is awesome, nice graphics too! :D

YOU NEED TO MAKE MORE GAMES!!! :D
Re: Newo Shooter - wii homebrew game
April 24, 2011 04:24PM
@11ssims Thank you for playing, I designed the game to be simple and easy to play for a wide range of people. Since it is my first game I did not want to make it too hard and confusing.

Yes, I need to fix the scoring system, I think I got 1 billion points the last time I played. lol. I will work on the bosses next month, I imagine it will be really difficult but i will not give up as yet.

I was thinking of making another game but games take along time to make. I think there are 4 or 5 major features I have to add before I can finish this game. Slow progress is good. Plus I think I need to add about 10 more stages because at present you can play through the whole game in about 15 minutes.

@Aruskano I understand. It does appear that things have slowed abit



Edited 1 time(s). Last edit at 04/24/2011 04:27PM by owen.
Re: Newo Shooter - wii homebrew game
May 01, 2011 06:33AM
Re: Newo Shooter - wii homebrew game
May 07, 2011 08:22AM
Do not worry about that air break. I like to kill every enemy and that's why having a way to slow down would be nice to me but it is not necessary.

I have not had the time to test your new version. I'll do it as soon as possible.
Re: Newo Shooter - wii homebrew game
May 09, 2011 06:37PM
@Aruskano it is ok, take your time, most of last month was spent working on getting different background textures for stages example; flying over planets, under planets, planets with multiple moons, mountains in the distance, etc. So the game mostly looks prettier than before and has prettier explosion effects.

Apart from that I now have 14 stages and it takes about a minute to complete a stage. So the game takes me about 15 minutes to complete which is good in comparison to other homebrew games. I think the game can hold up to 30 stages before I run out of space.
Re: Newo Shooter - wii homebrew game
June 28, 2011 11:46PM
I've started working on this game again after about a month long hiatus. I've finally gotten someone to create the 3d models. A new build is coming in the next couple of days for testing.
Re: Newo Shooter - wii homebrew game
July 07, 2011 06:42PM
Re: Newo Shooter - wii homebrew game
July 20, 2011 02:43AM
Re: Newo Shooter - wii homebrew game
August 16, 2011 02:03AM
Kinda quiet around the testing boards. Anyone interested in testing a early pre-pre-release version of the game?
Re: Newo Shooter - wii homebrew game
August 19, 2011 10:20PM
I'll be glad to try it out (possibly over the weekend. More likely Monday) and feedback. I'm not exactly technically skilled though, so if there's anything you're particularly interested in, let me know :)
Re: Newo Shooter - wii homebrew game
August 21, 2011 02:10AM
@doodinthemood I sent you a email at your hotmail address
Re: Newo Shooter - wii homebrew game
August 30, 2011 07:01PM
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