Re: Is there an easy way to program the Wii (BASIC)? August 24, 2008 05:33AM | Registered: 16 years ago Posts: 211 |
Re: Is there an easy way to program the Wii (BASIC)? August 24, 2008 06:48AM | Registered: 16 years ago Posts: 57 |
Re: Is there an easy way to program the Wii (BASIC)? August 24, 2008 01:43PM | Registered: 16 years ago Posts: 15 |
Re: Is there an easy way to program the Wii (BASIC)? August 24, 2008 11:18PM | Registered: 16 years ago Posts: 57 |
Re: Is there an easy way to program the Wii (BASIC)? August 25, 2008 12:35AM | Registered: 16 years ago Posts: 211 |
Re: Is there an easy way to program the Wii (BASIC)? August 25, 2008 04:49AM | Registered: 16 years ago Posts: 57 |
Re: Is there an easy way to program the Wii (BASIC)? August 25, 2008 07:47AM | Admin Registered: 16 years ago Posts: 180 |
Re: Is there an easy way to program the Wii (BASIC)? August 25, 2008 02:54PM | Registered: 16 years ago Posts: 211 |
Re: Is there an easy way to program the Wii (BASIC)? September 26, 2008 10:58PM | Registered: 16 years ago Posts: 289 |
Isn't GOSUB considered a function? It's not LIKE a function, it IS a function.Quote
whodares
There are plenty of variants of BASIC, and I agree, some only had GOTO and GOSUB (which are what functions technically are anyway).
QBASIC/QuickBASIC definately had themQuote
Arikado
So you're gonna do all that work just to make and play text applications or primitive graphics applications?
Why do you assume you'll only be able to do "primitive graphics" in BASIC? I saw a 3D engine written in QuickBASIC by Ken Silverman (The guy who wrote BUILD for Duke3D etc.) and it was by no means sluggish. I've also seen QuickBASIC programs loading in bitmaps and drawing to the screen, so you can get your "Advanced" graphical displays.
Anyway, This is going too far off-topic, so I'm not going to debate any more on BASIC as a language. So back on topic...
@VideoGamer: Why would you want to code a BAS file on PC and copy it across? Considering the Wii can support a USB keyboard, you might as well include it all on the device (although that wouldn't stop you from coding on the PC and copying it over).
However, what you might be after more than WiiBASIC like I was imagining, was probably a BASIC to C converter so you could write your BAS file, run a program on the PC to convert it to C, link in all the necessary libraries (Wiimote, Network, GRRLib etc.) and compile your ELF file.
Re: Is there an easy way to program the Wii (BASIC)? September 27, 2008 01:15AM | Registered: 16 years ago Posts: 443 |