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VBA GX - Issues & Discussion

Posted by Starlord 
VBA GX - Issues & Discussion
August 30, 2009 11:44AM
Hi @ll,

I just opened this thread for a general discussion.
Does anybody know which revision, of vba-m, vba gx is using?
The newest revisions have some interesting features and improvements.
Re: VBA GX - Issues & Discussion
August 30, 2009 06:05PM
What features and improvements are we talking about? (Couln't find them using google)
Re: VBA GX - Issues & Discussion
August 30, 2009 08:07PM
[vbam.svn.sourceforge.net]
Just some development features.
Like x86 optimized code, Speed detection and improvement during saving, new Sounddriver etc.
Re: VBA GX - Issues & Discussion
September 01, 2009 07:50PM
Ok! There wasn't much discussion here, so I'll make a post.

Would the x86 optimized code benefit VBA GX at all? (As the wii doesn't have an x86 processor)
What is speed detection?
What improvement during saving?
Do you know if it's easy to just switch to a later revision?
Re: VBA GX - Issues & Discussion
September 03, 2009 05:38PM
None of those things are applicable to VBA GX at all. They wouldn't make a difference - they are fixing bugs or just cleaning up code that applies to the win32 version, which don't apply to the Wii version.
Re: VBA GX - Issues & Discussion
September 04, 2009 05:09PM
Turbo speed doesn't work (at least, for FFVI)

I recently wrote about it under the Turbo Speed section on the talk page.
Re: VBA GX - Issues & Discussion
September 04, 2009 10:27PM
I could want to know, it is possible to use cheat codes with VBA GX?
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