I have installed FE100 v2b.
I got the keys.txt using xyzzy no problem.
I am using the Ogre Battle save file (JCTE is the title code i think)
I run the key generator program no problem and it works.
I unpack the data.bin file no problem.
Here is the file structure it made:
Here is the directory structure it made:
000100014a435445------------nodata----------dummy
-------------###icon0###.ppm
-------------###icon1###.ppm
-------------###icon2###.ppm
--------------###icon3###.ppm
--------------###icon4###.ppm
--------------###icon5###.ppm
--------------###icon6###.ppm
--------------###icon7###.ppm
--------------###title###.ppm
--------------savedata.bin
I make my changes into the savedata.bin file and then repack the folder using fe100. I copy the data.bin file back to my wii and when i run the game, it freezes. I noticed that the new data.bin file was 1 block in size and the original data.bin file was 4 blocks in size. So i moved the dummy file into the root folder and packed the savefile again. Now it was 4 blocks in size, and the game runs but the game does not recognize the savefile.
Does anybody know what I am doing wrong?
If i use the no copy flags on gecko OS, will it fix this problem?
I think the problem has to do with the nodata\dummy file but i cannot get it to work.
Does anyone know how to repack a savefile with the dummy data?
Thanks!