Re: Wii exploit idea! (Involving SSBB) May 08, 2009 03:34AM | Registered: 16 years ago Posts: 1,012 |
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Re: Wii exploit idea! (Involving SSBB) May 08, 2009 05:52PM | Admin Registered: 16 years ago Posts: 5,132 |
Re: Wii exploit idea! (Involving SSBB) May 08, 2009 06:07PM | Registered: 15 years ago Posts: 499 |
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Re: Wii exploit idea! (Involving SSBB) May 09, 2009 05:02AM | Registered: 15 years ago Posts: 124 |
Re: Wii exploit idea! (Involving SSBB) May 09, 2009 05:07AM | Registered: 15 years ago Posts: 12 |
Quote
Tommywishes
I know this is different but do you think the exploit might work on MKWii (Mario Kart Wii)
And may be it might load the homebrew installer by time trials.
Re: Wii exploit idea! (Involving SSBB) May 14, 2009 12:27AM | Registered: 15 years ago Posts: 1 |
Re: Wii exploit idea! (Involving SSBB) June 05, 2009 04:56AM | Registered: 15 years ago Posts: 12 |
Re: Wii exploit idea! (Involving SSBB) June 05, 2009 07:01AM | Registered: 16 years ago Posts: 1,012 |
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Re: Wii exploit idea! (Involving SSBB) June 07, 2009 05:47PM | Registered: 15 years ago Posts: 12 |
Re: Wii exploit idea! (Involving SSBB) June 07, 2009 06:10PM | Registered: 16 years ago Posts: 12 |
Re: Wii exploit idea! (Involving SSBB) June 07, 2009 06:34PM | Admin Registered: 16 years ago Posts: 5,132 |
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Re: Wii exploit idea! (Involving SSBB) June 07, 2009 08:25PM | Admin Registered: 16 years ago Posts: 5,132 |
Re: Wii exploit idea! (Involving SSBB) June 08, 2009 07:55AM | Registered: 16 years ago Posts: 1,012 |
Quote
Arikado
In other words, it at least has to have some unique coding for all of the different things it loads.
Re: Wii exploit idea! (Involving SSBB) June 08, 2009 05:55PM | Admin Registered: 16 years ago Posts: 5,132 |