Hi everyone! I've been trying various methods to get certain types of .MOD music to play on my Wii. The reason is because GCMODPLAY doesn't seem to play 'chip music' properly, and the result is mostly static and beeps. Sounds terrible. I managed to get the D.U.M.B. audio library to compile, but since I'm still a novice coder, and the DUMB tutorials are coded in Allegroby tribasic - Coding
Thanks for the quick reply!! The link you posted looks like a great place for me to start!by tribasic - Coding
Hi, I wanted to know if anybody knows how to port libraries to the Wii. I would like to have the MikMod or D.U.M.B. library ported over, so I can play .XM, S3M, .MOD and others on my Wii. I've been trying to port both these libraries, but so far... no success :( I'm interested in knowing what the process is for doing this. If someone could give me some tips, or point me to someby tribasic - Coding
Hi, I have a question about play .MOD music files and I can't seem to find an answer to it anywhere. I figure that some people here have probibly used .MOD music in some of their applications and wondered if they ever had .MOD files that have "scratchy", or "distorted" audio. I notice that quite a few of the .MOD files I would like to use get distorted when I try to use them in my proby tribasic - Coding