the problem with cht files is now corrected according to linus. so you can make your own cht files with fce ultra win32 and use them in the gc/wii version.by _cpx_ - Homebrew Applications
hi tantric. i have seen the change log for today on google code. thanks a lot man. you rule! i patiently await the next build.by _cpx_ - Homebrew Applications
did that. like i said, the cheats from zophar's domain work fine but the ones i make from converted game genie codes in win32 fce ultra do not work at all in fce ultra gx. i've tried with quite a few different games to make sure it wasn't just a 'bad code'. but my logic tells me there has to be a reason why they work in the win32 version but not the wii version. i mean thby _cpx_ - Homebrew Applications
Hi Tantric. The file name is 'RomName.cht'.by _cpx_ - Homebrew Applications
yes. please do. what i mean by making my own in fce is using the game genie decoder/converter and adding the converted cheats to the list, then closing the emulator, taking the cht file out of the cheats folder in fce, moving it to the same folder on my sd for fce ultra wii and enabling the cheats. i've tried with a few different games and the result is all the same...they don't work inby _cpx_ - Homebrew Applications
i got cheats working. i used the cht files from zophar, . however, i tried making my own cht files through fce on the pc but for some strange reason the cheat files made in fce on the pc had no effect (did not work) with the wii version of the same emulator?!?!?!?! but if you use the cheats from zophar it will work, but you'll be limited to the cheats they have available.by _cpx_ - Homebrew Applications