Another thing you might mention to them, if you are trying to dissuade them from going down this path: Based on past experience administering a human research study, the purpose, scope, and research methods (incl. data collected and method of collection) typically have to be VERY explicitly defined when the protocol is submitted to IRB - and if your research happens to involve sponsorship from anby Drmn4ea - Ideas, requests
Quotetheoretically, if you set a callback it is polling continuosly as without polling it wont know if had recieved anything. A callback won't do anything unless called... I was hoping there was a mechanism to have the network adapter generate an interrupt, then an interrupt handler could call back the appropriate handler (probably just add the packet to a buffer for the game to poll cheapby Drmn4ea - Coding
Found the problem... silly mistake. I was passing memcpy a pointer to (pointer to) the in_addr structure itself. The following works correctly for numeric IPs, I am receiving bytes from the PC via net_read(). hostent.h_addr is expecting the numeric address in the form of an int32 (IPv4 addresses) in network order, compatible with the output of inet_aton(). struct in_addr myaddr; if (ineby Drmn4ea - Coding
Hi all, Digging in with my first homebrew effort, a simple client-server Wii demo to test a forthcoming (if I get around to it!) matchmaker server for online multiplayer homebrew. I'm finding net_gethostbyname() fails when fed a hostname which is already a numeric IP. (A forum search shows this has been mentioned before, see http://forum.wiibrew.org/read.php?11,23056,23127) Currently Iby Drmn4ea - Coding