I've noticed that a major complaint is that the homebrew gaming community is missing a good, solid 3D engine. I have some OpenGL and 3D programming experience as well as some experience writing C/C++ code with DevKitPro, and I'm just curious if there's any interest in, or existing work on, a port of OGRE, which could help fill the current void of good 3D homebrew wii apps given theby bernerbrau - Ideas, requests