scanff: That's actually what I had in mind. Considering that a lot of apps allow you to save configuration files, one could have it set to load and save to gamename.ext. Starting from the defaults, it would allow you to build your own configuration, similar to how Wii64 handles input configuration. (Except of course, it'd hopefully be less buggy.) SifJar: I could be wrong, but I woby umaggot - Ideas, requests
That is a very cool find! As for it being on a game-to-game basis though, it does seem to be inconvenient for hackers and average joes alike. Instead of making almost 500 Ocarina codes, I think it would be simpler to limit it to a single app. Regardless, the resources are helpful; so thank you!by umaggot - Ideas, requests
How would I get started with something like that? I have Gecko 1.9.3, but I don't understand hooking. Are there any beginner's resources? I have some prior experience with 6502 ASM, would that help?by umaggot - Ideas, requests
I was wondering if it was possible to make a hack that would enable the usage and configuration of any controller with any Wii game? (Such configurations would include mapping a nunchuck/wiimote shake to a button, and mapping the pointer to either the left or right joystick on a classic controller -- or even a gamecube controller.) Please let me know, thank you.by umaggot - Ideas, requests