Recommended graphic library? June 22, 2009 12:49AM | Registered: 14 years ago Posts: 11 |
Re: Recommended graphic library? June 22, 2009 01:15AM | Registered: 14 years ago Posts: 303 |
Re: Recommended graphic library? June 22, 2009 01:21AM | Registered: 14 years ago Posts: 552 |
Re: Recommended graphic library? June 22, 2009 01:52AM | Admin Registered: 15 years ago Posts: 5,132 |
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Re: Recommended graphic library? June 22, 2009 04:11AM | Registered: 14 years ago Posts: 552 |
Re: Recommended graphic library? June 22, 2009 02:29PM | Admin Registered: 15 years ago Posts: 5,132 |
I have to disagree. I came to WiiBrew only two months after rendering my first sprite with ALLEGRO on my pc. Suffice to say, I was still a coding "newb". Within a month of working in my spare time, I was able to build a PONG game and the first few releases of Wii Shooting Gallery with libwiisprite. I've spent the last three months playing around with libwiigui in the spare time of my spare time and I've yet to get anything to render with it. In short, granted I'm still a bit of a coding moron, but it took me a few days as a true "newb" to understand libwiisprite, but yet after a few months as an established developer, I still dont really understand libwiigui.Quote
henke37
I wouldn't say that libwiigui is for advanced developers. If i had to rank the c++ libraries, I would say that libwiisprite is for the advanced people. But I would rather not rank them against each other, they are not designed to do the same job, and as such, it's not going to make much sense to compare them with each other.
Re: Recommended graphic library? June 22, 2009 03:46PM | Registered: 14 years ago Posts: 552 |
Re: Recommended graphic library? June 22, 2009 07:51PM | Registered: 14 years ago Posts: 11 |
Re: Recommended graphic library? June 23, 2009 03:50AM | Registered: 15 years ago Posts: 97 |
Quote
ArikadoI have to disagree. I came to WiiBrew only two months after rendering my first sprite with ALLEGRO on my pc. Suffice to say, I was still a coding "newb". Within a month of working in my spare time, I was able to build a PONG game and the first few releases of Wii Shooting Gallery with libwiisprite. I've spent the last three months playing around with libwiigui in the spare time of my spare time and I've yet to get anything to render with it. In short, granted I'm still a bit of a coding moron, but it took me a few days as a true "newb" to understand libwiisprite, but yet after a few months as an established developer, I still dont really understand libwiigui.Quote
henke37
I wouldn't say that libwiigui is for advanced developers. If i had to rank the c++ libraries, I would say that libwiisprite is for the advanced people. But I would rather not rank them against each other, they are not designed to do the same job, and as such, it's not going to make much sense to compare them with each other.
But I think this ultimately comes down to, "to each his own". (Did this little ramble even make any sense?)
Re: Recommended graphic library? June 24, 2009 07:18PM | Registered: 15 years ago Posts: 441 |
Re: Recommended graphic library? June 24, 2009 11:32PM | Registered: 15 years ago Posts: 97 |
Re: Recommended graphic library? June 26, 2009 04:55PM | Registered: 15 years ago Posts: 175 |
To view the complete list of GRRLIB apps go to this page: [wiibrew.org]Quote
AmitR
I think I'll try using GRRLIB for now and see how that goes.. Thanks for all your responses!
Re: Recommended graphic library? June 30, 2009 04:21PM | Registered: 14 years ago Posts: 42 |