Poll: Native Mono January 16, 2009 06:49PM | Registered: 16 years ago Posts: 109 |
Re: Poll: Native Mono January 16, 2009 07:38PM | Registered: 16 years ago Posts: 152 |
Re: Poll: Native Mono January 16, 2009 08:24PM | Registered: 16 years ago Posts: 443 |
Re: Poll: Native Mono January 17, 2009 08:43PM | Registered: 16 years ago Posts: 114 |
Re: Poll: Native Mono January 19, 2009 04:25PM | Registered: 16 years ago Posts: 109 |
I know, already did some research, and I know some games which use them. But it must be legal... that stuff is licenced.Quote
iofthestorm
Well, it's already been ported, but it's only available to licensed developers. I assume it uses the official SDK or something like
that. [www.mono-project.com]
What do you... mean. Only that specific port of Mono is restricted to Nintendo... We can port it ourselves... DotGnu sucks.Quote
whodares
Looks like it must be if it's restricted to Official Nintendo Developers.
Could always try dotGNU instead
Re: Poll: Native Mono January 19, 2009 11:54PM | Registered: 16 years ago Posts: 114 |
Well I'm on often enough, I'll try to catch you. Not sure what you want from me, but I'll surmise what I've accomplished in the past... (not much :P)Quote
Dykam
AerialX, be online at IRC... need to talk to you about this.
Ooh, what games? /curiosityQuote
I know some games which use them.
Re: Poll: Native Mono February 13, 2009 02:34PM | Registered: 16 years ago Posts: 1 |
Re: Poll: Native Mono February 23, 2009 01:35PM | Registered: 16 years ago Posts: 109 |
Re: Poll: Native Mono April 18, 2009 01:12AM | Registered: 16 years ago Posts: 58 |
Re: Poll: Native Mono May 04, 2009 07:46PM | Registered: 16 years ago Posts: 109 |
class Program // Should work on every Mono build. { public static void/*or int*/ Main(/*string[] args*/) { Console.WriteLine("Hello world!"); string input = Console.ReadLine(); Console.WriteLine(input); } }