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Mii's on HomeBrew!! need a few test before release.

Posted by mdbrim 
Mii's on HomeBrew!! need a few test before release.
March 08, 2010 05:04AM
Re: Mii's on HomeBrew!! need a few test before release.
March 08, 2010 05:50AM
Re: Mii's on HomeBrew!! need a few test before release.
March 12, 2010 03:10AM
Testing right now... all my Miis showed up just perfect! :D
Re: Mii's on HomeBrew!! need a few test before release.
March 12, 2010 03:14AM
Just tested it. Works well, all the mii's look good on my system.
Re: Mii's on HomeBrew!! need a few test before release.
March 12, 2010 03:46AM
awesome, thanks guys. I'm wrapping my GRRLIB "pluggin" that will let you draw your mii's with options.

IE draw your mii as they are static.
Draw your mii as they are but lifelike (blinking, and with a slight sway)

Draw your mii with a random happy face, Draw your mii with a random sad face
etc.

The idea will be to have your mii's react, and to be able to easily do an

if(normal) DrawNormalMii
elseif(happy) DrawHappyMii
elseif(sad)....

etc.

Going out of town for work for two weeks this weekend so progress will come to a screeching halt!

But, prelim tests are going well!
Re: Mii's on HomeBrew!! need a few test before release.
March 12, 2010 04:04AM
I'm really excited about this and want to add Mii's to my projects. The problem being most of them are SDL based, so having said that. Are you planning to release source so it would be possible to do this? Or, even if you are planning a close source project could I offer my skills to create a version for SDL?

Thanks :)
Re: Mii's on HomeBrew!! need a few test before release.
March 12, 2010 04:58AM
oh no, it'll be open source by all means... and even with that i would love to get together with users of other libraries to help them understand what i did, and help them "port" it over to the other graphic libraries. you might not even need my help... ie just look at what i did for grrlib and translate yourself, but i can easily walk folks thru exaclty what i did and why and maybe it'll go faster!

Hell even GRRLIB users can take a look at what i did and come up with a more efficient way.

Progress in the last half hour... the mii's now blink! w00t.

Edit: The link in the first post now points to the blinking version if interested.

Looking for a good random blink code... right now i throw a base of about 4 seconds then add a random amount of time (0-8 seconds)

and that's how long between each blink

so 4 seconds, then the next one could be at 4 again or 12, then maybe 7 etc etc.

it seems to look good / about right.



Edited 1 time(s). Last edit at 03/12/2010 05:58AM by mdbrim.
Re: Mii's on HomeBrew!! need a few test before release.
March 13, 2010 03:19AM
ack, i just noticed the code dump near the end of your mii viewing.

ignore that, sorry, it's fixed
Re: Mii's on HomeBrew!! need a few test before release.
March 14, 2010 12:40PM
Re: Mii's on HomeBrew!! need a few test before release.
March 14, 2010 01:26PM
Re: Mii's on HomeBrew!! need a few test before release.
March 14, 2010 08:37PM
Mii channel got these updates,

3.3
With this update, you can now move a Mii from the Mii Plaza to the Mii Parade in the Mii Channel. To do this, simply pick up a Mii using the A and B Buttons and then release it over the Mii Parade icon in the upper-right corner of the screen.

3.4
USB keyboard support is available for the Mii Channel

In the recent versions I remember a mingle stuff for miis but couldn't find it in wiibrew in system menu pages.

If I find time I might install 3.3 & 3.4 to sneek and check for this weird mii as to how it displays and on which menu versions this change occurs.

I didn't notice it was going farther right. I know the problem with the indefinite count of miis, I faced it when implementing birthday support in Crazy Intro... It was enough for me to iterate all 100 and check their month & day fields if they are zeroes or not. For you though maybe miiID1-4 or name could be a clue to if the slot is empty or not... I know that was weird, this may not work at all. Waninkoko's mii extractor may reveal something though it lacks sources...(it extracts miis with exact count)

With the weird eyes stuff I think if your current implementation fits with 4.2 then it's better to leave it as is.

Btw, some interesting miis you can see if you enable wiiconnect24 on wii sports resort... To escape licensing fees Ninty grabs famous miis for opponents... garfield, spongebob, mickey mouse, E.T. and so on... I don't remember exactly but there might be a copy mii option there... Of course then there is the mii parade :)

Hope I can find some time to test it further.
Re: Mii's on HomeBrew!! need a few test before release.
April 01, 2010 04:31PM
works great for my miis. 3.2u and the mii channel that went with that. My only issue is that some of them look really grey. like they are sick. But i guess that can be fixed by simply changing a sprite or something. i give this the giantpune stamp of approval.
Re: Mii's on HomeBrew!! need a few test before release.
April 02, 2010 12:36AM
yeah i need to touch up the color portions... i was just taking stabs at it since i can't find any good color tones to match them up with... i'm basically guessing at the color and trial and error.

been gone for three weeks... good to be back... finishing her up!

It's all done though... just added the finishing touches on the blinking and interface to easy tell your game / code to give a random happy reaction or random sad reaction etc.
Re: Mii's on HomeBrew!! need a few test before release.
April 02, 2010 05:33AM
alright fixed the # of miis problem... it was set to draw 100 miis even if you only had 30. which meant you got your 30 and then 70 random crap ones.

This had to be done this way at first due to the way the mii randomly stores wii's within the block of data (it'll all be clear for those interested when i post the files, readme explanation, examples,and source)

But fixed that so it removes crap data, and just draws the miis you have.

Should be out this weekend.
Re: Mii's on HomeBrew!! need a few test before release.
January 20, 2011 12:28AM
Re: Mii's on HomeBrew!! need a few test before release.
January 20, 2011 05:54PM
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