Nintendo & Shop Channel May 27, 2009 11:41PM | Registered: 15 years ago Posts: 11 |
Re: Nintendo & Shop Channel May 28, 2009 12:25AM | Registered: 15 years ago Posts: 2,691 |
Re: Nintendo & Shop Channel May 28, 2009 02:14AM | Admin Registered: 16 years ago Posts: 3,247 |
Re: Nintendo & Shop Channel May 28, 2009 03:15AM | Registered: 16 years ago Posts: 1,012 |
No! You, as the user, have to hit the shop channel's reset button. Otherwise nothing happens: your wii stays locked to a shop and your tickets are left intact. Neither Nintendo nor ARC will "harm", if you do not press the right button.Quote
using Any Region Changer to go to a different shop channel country (...) "resets" your current shop channel data? Even your tickets????
Re: Nintendo & Shop Channel May 28, 2009 04:02AM | Registered: 15 years ago Posts: 2,691 |
Re: Nintendo & Shop Channel May 28, 2009 06:18AM | Registered: 15 years ago Posts: 11 |
Re: Nintendo & Shop Channel May 28, 2009 05:53PM | Registered: 16 years ago Posts: 920 |
Re: Nintendo & Shop Channel May 28, 2009 09:20PM | Registered: 16 years ago Posts: 1,012 |
Re: Nintendo & Shop Channel May 28, 2009 09:50PM | Registered: 15 years ago Posts: 11 |
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daniel_c_w
Did anybody from Nintendo (or the Media Industry) ever claim, it would restrict piracy?
Re: Nintendo & Shop Channel May 28, 2009 11:08PM | Registered: 16 years ago Posts: 1,012 |
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DevilRyQuote
daniel_c_w
Did anybody from Nintendo (or the Media Industry) ever claim, it would restrict piracy?
[ap.nintendo.com]
And those are?Quote
DevilRy
Despite this though, they continually make decisions that negatively affect their client and developer base,
I do not realy see, what that has to do with piracy and region protection, but I guess your argument is:Quote
DevilRy
and driving away indie developers that actually want to get paid for their work: see Gamasutra's Minimum Sales Threshold article.
Re: Nintendo & Shop Channel May 29, 2009 01:08AM | Registered: 15 years ago Posts: 11 |
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daniel_c_w
At first glance, I do not see anything about regional protection on the page.
So what's the point?
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daniel_c_wAnd those are?Quote
DevilRy
Despite this though, they continually make decisions that negatively affect their client and developer base,
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daniel_c_w
I do not realy see, what that has to do with piracy and region protection, but I guess your argument is:
"This is a dumb decision"
Right?
Re: Nintendo & Shop Channel May 29, 2009 02:37AM | Registered: 16 years ago Posts: 1,012 |
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DevilRyQuote
daniel_c_w
At first glance, I do not see anything about regional protection on the page.
So what's the point?
Um, that's exactly my point. You asked what Nintendo does about piracy and I provided an official link detailing their position on it.
I do not know, whether Nintendo ever stated it, but here is a list of 8 reasons from the (private!) blog of the Xbox 360's Manager for Germany: [www.dreisechzig.net]Quote
DevilRy
They never mention why they region lockout all their non-portable consoles, yet they do it *every* time.
What does "ostensibly" mean?Quote
DevilRy
Ostensibly this falls under the banner of "anti-piracy" but really ends up being "anti-importer."
The developers and publishers, who develop for WiiWare knew about that, and they obviously think, it is worth the risk.Quote
DevilRy
From a developer's standpoint it makes little to no financial sense to develop anything for Nintendo unless they do something that somehow guarantees sales.
Yes on the quantity, but how does it limit quality?Quote
DevilRy
This limits the quality and the quantity of legitimate titles for WiiWare
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DevilRy
and royally screws the developer if there are consumers willing to pay for it and unable to do so because of Nintendo's own rules.
My original example explains this: I would love to buy Muscle Koushinkyoku and support the possibly unpaid developer
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DevilRy
and they aren't so much dumb as they are frustrating
Re: Nintendo & Shop Channel May 29, 2009 09:21AM | Registered: 15 years ago Posts: 11 |
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daniel_c_w
I asked: Did anybody from Nintendo (or the Media Industry) ever claim, it (region protection) would restrict piracy? And it looks like, your answer is yes :D
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daniel_c_w
Note: If anybody said, that these 8 points actually are a good reason, I would personally disagree in the most cases. And if you look at the data structures on wiibrew, you can see that it is possible to create Wii disc games that run in all territories.
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daniel_c_w
What does "ostensibly" mean?
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daniel_c_w
The developers and publishers, who develop for WiiWare knew about that, and they obviously think, it is worth the risk. And from my limited point of view, I would say, that numbers in the below 10k are not really a risk)
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daniel_c_w
Yes on the quantity, but how does it limit quality?
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DevilRy
I am 100% sure, it is not Nintendo's decision, to not publish the game in the rest of the world.
The developer and the publisher made that decision. If I were wrong, there would be an uproar. Nintendo only has a say in the release date.
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daniel_c_w
I can understand the frustration, at least a little bit. But why is it only aimed at Nintendo?
Re: Nintendo & Shop Channel May 30, 2009 01:23AM | Registered: 16 years ago Posts: 1,012 |
Why not? I am not arguing for myself, or my case here. I am just trying to bring in any usefull information I can find.Quote
DevilRy
Why quote the list if you disagree with most of it?
How do you tell? Are there developers who said, it is not worth the risk?Quote
DevilRy
There are a lot less people developing for WiiWare because for many it's not worth the risk - is my point.
In general, yes. In the special case of video game history I am not sure.Quote
DevilRy
By proxy. Less titles means less appealing hardware.
Well, how else would you be able to do it? Usually, if we would not have homebrew and have access to all the reversed engineered data and the tools written by the other guys, the only option would be to use extra cash. That has always been the case.Quote
DevilRy
and I SHOULD be able to do this without having to buy an entirely new console or wipe the one I already own.
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DevilRyThe Wii is the only current generation console I own.Quote
daniel_c_w
I can understand the frustration, at least a little bit. But why is it only aimed at Nintendo?
Re: Nintendo & Shop Channel May 30, 2009 10:11PM | Registered: 15 years ago Posts: 11 |
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daniel_c_w
(and just because I do not agrre, does not mean it is not valid or the reasoning for the people in charge)
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daniel_c_w
How do you tell? Are there developers who said, it is not worth the risk?
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daniel_c_w
In general, yes. In the special case of video game history I am not sure.
Any thoughts / insight?
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daniel_c_w
Well, how else would you be able to do it? Usually, if we would not have homebrew and have access to all the reversed engineered data and the tools written by the other guys, the only option would be to use extra cash. That has always been the case.
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daniel_c_w
On the other hand. Why not do some research and check, whether there are other ways.
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daniel_c_w
Maybe, but Nintendo is not the only one, who is responsible for your special situation.
In general, I hate that thinking of "us versus them", us versus the big companies.
Despite that, I think that every creator has the right to set the rules, und which his creation can be used, as long as the rulkes are not discriminating, or the creation important for society.
Re: Nintendo & Shop Channel June 05, 2009 06:58AM | Registered: 16 years ago Posts: 1,012 |
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DevilRyQuote
daniel_c_w
How do you tell? Are there developers who said, it is not worth the risk?
Yes, according to that Gamasutra article. Also the sudden drop off of Wiiware games not directly related to an established franchise.
To be honest, I do not realy understand, what you are trying to say.Quote
DevilRy
It seems like kind of a foregone conclusion with Nintendo because they're so well established. Playstation 3 recently outsold the Wii in Japan though, so...
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DevilRy
Let's say I legitimately bought a certain import game, why do I have to go through many of the self-same methods that pirates use to play warez, just to play a game I actually paid for?
Maybe, I am not sure about that.Quote
DevilRy
Maybe they aren't solely responsible, but ultimately though it's in their hands.
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DevilRy
I don't like thinking antagonistically either, and I hardly do in general. Just look under my tv: Super Nintendo, NES, Famicom, Wii, and next to it in a bookcase, my DS and about 50 or so Nintendo games...
Yes, in a way they do, unfortunately.Quote
DevilRy
But I do feel like these new rules/shop channel updates unfairly discriminate against me (and fellow import gamers), maybe unintentionally, but they do.
Re: Nintendo & Shop Channel June 05, 2009 07:29PM | Registered: 15 years ago Posts: 276 |
Re: Nintendo & Shop Channel June 05, 2009 07:48PM | Registered: 15 years ago Posts: 2,691 |
Re: Nintendo & Shop Channel June 06, 2009 01:47AM | Registered: 16 years ago Posts: 1,012 |
Re: Nintendo & Shop Channel June 06, 2009 01:48AM | Registered: 15 years ago Posts: 2,691 |