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E-UAE ported to the Wii

Posted by SimonKagstrom 
E-UAE ported to the Wii
May 15, 2009 06:07PM
Hej!

I've ported E-UAE to the Wii, and made the first release of it yesterday.



(Stunt car racer is a favorite of mine) The wiki page at wiibrew contains usage instructions, and source and binaries can be downloaded from the googlecode page for uae-wii.

This is a first release, so don't expect more than the basic functionality working. As always, I'd be happy to get other developers on board to help with UAE!
Re: E-UAE ported to the Wii
May 17, 2009 07:44PM
Great work, we've been missing a good Amiga emulator.

I have tried i with the following:

Xenon 2 - works great
Golden Axe - Crashes after character select (A ton of stuff is dumped to the screen - I'll see if there's an error log on the SD card)
OutRun - Does not seem to get past the splash screen for some reason.
Rainbow Islands - works great

*Of course I've not check these against the PC version and the problems could be on that version too.
Re: E-UAE ported to the Wii
May 31, 2009 09:54AM
Version 2 has been released. Download from [uae-wii.googlecode.com]!

It contains lots and lots of improvements and fixes. A complete list can be found at [wiibrew.org]
Re: E-UAE ported to the Wii
November 11, 2009 02:06PM
As i miss my amiga 600 so much i thought i would install this. I bought amiga forever to get the kick roms needed. However my problem is this:-

It loads to the amiga workbench 1.3 screen, fine. Press home to get to options, fine. Select floppies, fine. Then when i select my adf file i end up with the following error:-

Exception (dsi) occurred!
GPR00 00800080 GPR08 90E0E6D0 GPR16 80429EB0 GPR24 000DBFF3
GPR01 8151DFA8 GPR09 8176FC48 GPR17 80429EEC GPR25 00000000
GPR02 803E3A24 GPR10 803E9E88 GPR18 803B7030 GPR26 8151D8E0
GPR03 8083ECB8 GPR11 81F6FCC8 GPR19 000DBFF3 GPR27 00000000
GPR04 8176FC50 GPR12 24202028 GPR20 812B6A88 GPR28 00000002
GPR05 8151DF68 GPR13 80429B40 GPR21 81791CD7 GPR29 00000000
GPR06 00000000 GPR14 8139E9C0 GPR22 000001F3 GPR30 8176FC50
GPR07 00800080 GPR15 80516F80 GPR23 00000200 GPR31 8151D8E0
LR 80362464 SRR0 80362484 SRR1 00002030 MSR 00000000
DAR 81F6FCCC DSISR 04000000

STACK DUMP:
80362484 --> 80362464 --> 80354574 --> 80057294-->
80362464 --> 80367734 --> 80359a54 --> 80354574 -->
80057294

CODE DUMP:
80362484: 810B0004 5508003A 419E0174 70E60001
80362494: 910B0004 38E00000 40820034 80FEFFF8
803624a4: 38AA0008 7D274850 7C003A14 80C90008

Any ideas what i am doing wrong or have wrong? I am on 4.2E firmware.
Any help appreciated. Thanx
Re: E-UAE ported to the Wii
January 04, 2010 03:58PM
Sorry for not replying - I don't browse these forums very often. Your problem seems to be this issue:

[code.google.com]

and in the bug report, there is a workaround suggested for it. There should be a real fix sometime, but I'm working on other stuff right now. That said, if someone steps up to fix this, I'm all for merging it :-)

// Simon
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