Greetings all, I thought that I'd finally take the plunge and create an original wiibrew project. I've been helping others with theirs but now it's time for something more ambitious.
But! I need everyone's input. The game will be sprite-based. Which libraries should I use? Libwiisprite looks promising, but SDL looks nice as well. Before I get down to the coding, I'd like to first determine the best framework for the project. Thoughts? Votes for one or another? Any input would be greatly appreciated.
Here are some facts about how I would be using the sprites:
- The sprites would certainly be animated (not by the code, but by frames)
- There wouldn't be TOO many sprites on the screen at any one time (about 25 max, I'm thinking)
- There would not be that much hit detection (which is good)
I am reluctant to get into too much detail, because I don't want to promise something that I may not be able to deliver on.
Thanks all!