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DeSmuME Wii

Posted by Arikado 
DeSmuME Wii
March 30, 2010 06:06PM
[wiibrew.org]

[www.youtube.com]

So I finally got mah DS emulator for Wii working thanks to scanff, dancingninja, and baby.lueshi whom are all some of the most awesome people on this planet.

I'd greatly appreciate detailed feedback from using it.



Edited 1 time(s). Last edit at 03/31/2010 12:52PM by Arikado.
Re: DeSmuME Wii
March 30, 2010 10:22PM
YAY! I will most definitely be trying it out.
Re: DeSmuME Wii
March 31, 2010 07:24AM
I think this is the greatest thing on the face of the planet. Not that I'm biased or anything...
Re: DeSmuME Wii
March 31, 2010 07:32AM
Gave me a code dump, Tried it 2 or 3 times with 2 or three roms, .nds format.
Re: DeSmuME Wii
March 31, 2010 08:12AM
Quote
bigalnd
Gave me a code dump, Tried it 2 or 3 times with 2 or three roms, .nds format.

Yes any 3D game will do that right now. Could you list them for us?
Re: DeSmuME Wii
March 31, 2010 05:21PM
Well, initially i tried two Mario Games, Bowsers Inside Story, and Partners in Time.
I am really new to DS emulation, (like born last night, when I found your emulator), so should i be shooting for less graphical (as you say, 3D) games to try on this?
I know it's new, but would love it if it got USB support in the future.
Re: DeSmuME Wii
March 31, 2010 06:35PM
Well we've made some progress on 3D .. I've just tried Partners in Time which does not crash anymore. The others may not either, although this is the dev version.
Re: DeSmuME Wii
March 31, 2010 08:34PM
I updated the build available for download so anyone is free to try.
Re: DeSmuME Wii
April 01, 2010 07:32AM
I tried the new build out r79. No code dumping this time around. Tried 4 roms-2 Mario games & 2 Castlevania ones. None i could play. I did get a white screen on the 2 Castlevania ones. I held button 1 down, and it said looking for save state, trying to find old ram....something like that. I'll try some others, when i can get em to try. Thx 4 the work , and reply. Very professional. Later.
Re: DeSmuME Wii
April 02, 2010 02:42PM
Tried the last 3 revisions and always getting a CODE DUMP error :(
Any ideas?
Re: DeSmuME Wii
April 02, 2010 04:18PM
No, but I've heard other people say this. Hopefully my r92 committ solves this.
Re: DeSmuME Wii
April 04, 2010 11:34PM
102 worked for all games I previously listed except for Mario-Bowser. Trying out r111 to see but so far so good, plus USB support. Thanks.
Re: DeSmuME Wii
April 05, 2010 01:11AM
@bigalnd
If you can, then, please, try PC version of DeSmuME 0.9.5 with Mario-Bowser.

@damiendeakes
Please provide some details. How you launch it, that SD card you're using, is there any troubles with this card in other applications, e.t.c.
Re: DeSmuME Wii
April 25, 2010 01:02AM
Under revision 154, I tried three games:

Phoenix Wright Ace Attorney is playable, but is slow.
Ace Attorney Investigators Miles Edgeworth loads, but gives a black screen upon selecting episode.
Apollo Justice Ace Attorney doesn't work, shows a white screen when loaded.



Edited 1 time(s). Last edit at 04/25/2010 01:08AM by Hollow_Dragonite.
Re: DeSmuME Wii
April 25, 2010 05:14PM
Are the ds emulator works so slowly or only i have such problem?
Re: DeSmuME Wii
April 25, 2010 08:30PM
Couple of quick rules for posting here to help me filter out the crap:

1) If you're not using the SVN build, don't post. (SVN Build: [code.google.com] )

2) Do not report testing here. Post it here: [wiibrew.org]

3) Instead of whining that it's slow, turn up the frame skip. If that doesn't work, wait for future revisions or fix it yourself.
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