The saves (as well as cheat, snapshots, etc) filenames are off course associated to the ROM filename but there is a bug which does not extract the file extension correctly if it is less than 3 characters (for example, no problem with .bin or .gen but with .md ROM files, it will omit the last character). The bug existed in previous versions as well but since I was using the .zip filename in case of zipped ROM (which most people are using), it would not be noticeable. I am now indeed using the ROM file name and extension (not the zipped file) so I can detect between master system & genesis ROM files...
This is fixed in current SVN but until the new version, you can fix this by changing your ROM files extensions from .md to .bin .
or simply rename your old .srm file to match the name of the new one (you should have 2 .srm files for that game in your saves directory, the one with the last character cutted is the most recent one, while the other one is your old save). First solution is better since in the next version, this will be fixed and using the old filename again.
To your last point, SRAM & SaveStates are not meant to be loaded from the "Load ROM" browser because off course, they are not "ROMS" so don't do it ;-)
Edited 1 time(s). Last edit at 06/04/2011 01:11AM by ekeeke.