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Brick wii with DevKitPro

Posted by Lovmy 
Brick wii with DevKitPro
May 26, 2009 04:48PM
Hello,

Sorry i don't speak very well English, i'm French.

I want to test dev on Wii, with DevKitPro. It's possible to brick Wii with error of code ? Example write to NAND memory zone ?
How to protect Brick ? Homebrew channel verify launched program ?

Best Regards.
Re: Brick wii with DevKitPro
May 26, 2009 05:40PM
If you stick to devel using libogc, you should probably stay away from ES_Add* functions which provide some NAND write functionality.
Re: Brick wii with DevKitPro
May 26, 2009 11:19PM
Yes, running your own code can brick your Wii. Just stay away from writing low level routines and you'll be fine.
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