Isolation of a .wad emulator November 07, 2008 06:12AM | Registered: 16 years ago Posts: 18 |
Re: Isolation of a .wad emulator November 07, 2008 06:26AM | Admin Registered: 16 years ago Posts: 3,247 |
Re: Isolation of a .wad emulator November 07, 2008 09:32AM | Registered: 16 years ago Posts: 18 |
Re: Isolation of a .wad emulator November 07, 2008 05:46PM | Registered: 16 years ago Posts: 1,012 |
Re: Isolation of a .wad emulator November 07, 2008 10:31PM | Registered: 16 years ago Posts: 289 |
Re: Isolation of a .wad emulator November 08, 2008 12:41AM | Admin Registered: 16 years ago Posts: 3,247 |
Re: Isolation of a .wad emulator November 08, 2008 06:00PM | Registered: 16 years ago Posts: 1,012 |
Re: Isolation of a .wad emulator November 08, 2008 07:02PM | Admin Registered: 16 years ago Posts: 3,247 |
Re: Isolation of a .wad emulator November 08, 2008 07:28PM | Registered: 16 years ago Posts: 289 |
Re: Isolation of a .wad emulator November 08, 2008 07:37PM | Registered: 16 years ago Posts: 443 |
Hmmm, are Nintendo writing the emulators? I'm pretty sure Commodore Gaming wrote the C64 one. Anyway, they do the purpose they have been designed for, so you can't call them bad.Quote
strongfan
Nintendo sucks at emulation
Re: Isolation of a .wad emulator November 08, 2008 07:52PM | Admin Registered: 16 years ago Posts: 3,247 |
Those may be true, but then that still means you could not get an emulator to run all (most) games well.Quote
whodares
As for injecting, I can cite several reasons why they might not work:
1. Nintendo and/or the authors of the emulators explicitly added something to the emulator to break on loading a different ROM (wouldn't be too hard to add a checksum on the game content into the emulator)
2. The original game required some slight tweaks to the emulator in order to run, but as a consequence, breaks other games
3. You injected the ROM incorrectly.
4. Maybe your ROM still has some sort of header attached that the game doesn't require and hence loads in the wrong place and fails.
Re: Isolation of a .wad emulator November 08, 2008 11:22PM | Registered: 16 years ago Posts: 1,012 |
Quote
bg4545You said that all other systems only use one emulator per system, but if that were true, you could inject any rom into any gameQuote
daniel_c_w
How does that show, that all wads have an emulator?
Re: Isolation of a .wad emulator November 09, 2008 12:22AM | Admin Registered: 16 years ago Posts: 3,247 |
so you mean that every game uses the same emulator, but with something like specific settings for that game?Quote
daniel_c_w
I am saying that all games use one emulator (per system, except the N64) - I am not saying that one emulator supports all games (per system). You just reversed what I said.
You can assume, that the SNES emulator did not support Super Mario RPG, but is updated, when you downlaod a game that requires an updated emulator.
Re: Isolation of a .wad emulator November 09, 2008 12:41AM | Registered: 16 years ago Posts: 443 |
Re: Isolation of a .wad emulator November 09, 2008 03:12AM | Registered: 16 years ago Posts: 93 |
Re: Isolation of a .wad emulator November 09, 2008 09:50AM | Registered: 16 years ago Posts: 1,012 |
Quote
bg4545
so you mean that every game uses the same emulator, but with something like specific settings for that game?