OK here goes...
I'm a licensed physical therapist here in NY. My specialty is in high level balance and functional training for fitness & sports physical therapy.
I treat a lot of athletes including snowboarders/skateboarders and there main complaint with gaming systems is the limits either put in by the game or the equipment provided, mostly the equipment's fragility. Whether its Tony Hawk's Thride or the Wii balance board you can't really be too aggressive with them and they restrict a lot of movement for players who would like a more physical challenge.
So I'm having a wood crafter make a replica of the Thride board. Its got a nice feel and has obviously been tested for the intended market extensively.
My goal is to mount an existing motion game controller directly to the board. This will be easily accomplished by mounting 2 sets of gripper clips to the board to accomodate for vertical & horizontal placement of the Wii Remote.
A riders feet would be held in place for actual "jumps" by attaching soft bindings to the board...the type used by mountain boarders to allow for easy entrance/exit.
The end result will be dozens of already existing ski/sno/wake/skateboarding games (currently available in the Wii format) will now be capable of being played in a much more fun, aggressive(jumping/hopping/turning/bending) & functional way than the could ever before.
When you consider my perspective I think you see where I'm going with this. I'm trying to fuse existing gaming technology via my knowledge of sports rehabilitation-biomechanics with balance boards and make the end result an adequate gaming and a true *challenging* exercise experience for the user. Its my belief that both gamers & boarders are looking for this and the THRide comes up just a little short.
I've trialed standard balance boards at my office with the motion sensor controller and the result, though rudimentary, had applications are limitless at least in a rehabilitation setting. A customized product like this board certainly has a select audience but in *virtual rehabilitation* the possibilities will be very rewarding for my patients and improve their experience while recoving and enhancing their physical capabilities.
However in many of the games (i.e. Shaun White: World Stage) the A & B buttons remain functional when you are using the remote instead of the Wii Balance board. Though they aren't *absolutely* necessary there in lies my motivation to enable the nunchuk to perform the A/B button functions via the C/Z buttons.
If this can be accomplished than a player will have the full challenge of a dynamic balance board and the full functionality of the game they are playing.
With that said I need your help in figuring out a way to reprogram the Wii Remote so that a message (C/Z buttons) from a wired or wireless nunchuk is *interpreted* by the remote differently.
If you can tell me who might be able to help me accomplish my goal to help my patients get an advanced level of training with a cutting edge technology it would be greatly appreciated. Thank you for considering my request.
Soulpt